godot/doc
Josh Chandler 879f84d8f8 add viewport.get_camera_2d()
* there is now a more clear distinction between camera_2d and camera_3d functions in the engine code
* simplified camera2d's exported interface - now everything happens directly with the 'current' variable and make_current and clear_current are no longer exposed- there were some situations where calling one instead of set_current would result in incomplete results
* rebased to current godot master
2021-07-03 15:08:17 -04:00
..
classes add viewport.get_camera_2d() 2021-07-03 15:08:17 -04:00
tools makerst: Fix generation of overridden properties in child classes 2021-04-06 17:26:18 +03:00
translations Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
Doxyfile
Makefile [HTML5] Add jsdoc2rst tool. 2021-02-26 11:33:59 +01:00