godot/scene/resources
Ruslan Mustakov 863dd9aa46 Always emit dynamic font change in update_oversampling
Fixes #15787.

The issue occurred when two (or more) separate DynamicFont instances
used the same DynamicFontAtSize instance due to having equal
properties. The first instance updated its data_at_size and emitted
"changed" signal, but the second did not because it considered the
data_at_size to be up to date, even though it has just been updated.
2018-05-08 19:01:15 +07:00
..
default_theme Always emit dynamic font change in update_oversampling 2018-05-08 19:01:15 +07:00
animation.cpp Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00
animation.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio_stream_sample.cpp Expose audio streams get_length() 2018-01-22 20:35:33 +01:00
audio_stream_sample.h Expose audio streams get_length() 2018-01-22 20:35:33 +01:00
bit_mask.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
bit_mask.h Fix typos with codespell 2018-02-21 19:46:06 +01:00
bounds.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
bounds.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
box_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
box_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
capsule_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
capsule_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
capsule_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
capsule_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
circle_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
circle_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
color_ramp.cpp Gradient: fix wrong property type 2018-02-03 22:38:54 +07:00
color_ramp.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
concave_polygon_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
concave_polygon_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
concave_polygon_shape.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
concave_polygon_shape.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
convex_polygon_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
convex_polygon_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
convex_polygon_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
convex_polygon_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
curve.cpp Added methods get_closest_point and get_closest_offset to both Curve2D and Curve3D 2018-05-01 18:24:41 -03:00
curve.h Added methods get_closest_point and get_closest_offset to both Curve2D and Curve3D 2018-05-01 18:24:41 -03:00
dynamic_font_stb.cpp Perfect FreeType-based outlines for DynamicFonts 2018-05-08 13:45:24 +07:00
dynamic_font_stb.h Perfect FreeType-based outlines for DynamicFonts 2018-05-08 13:45:24 +07:00
dynamic_font.cpp Always emit dynamic font change in update_oversampling 2018-05-08 19:01:15 +07:00
dynamic_font.h Always emit dynamic font change in update_oversampling 2018-05-08 19:01:15 +07:00
environment.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
environment.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
font.cpp Perfect FreeType-based outlines for DynamicFonts 2018-05-08 13:45:24 +07:00
font.h Perfect FreeType-based outlines for DynamicFonts 2018-05-08 13:45:24 +07:00
material.cpp Added flag on SpatialMaterial to disable shadows 2018-03-29 18:46:42 +02:00
material.h Added flag on SpatialMaterial to disable shadows 2018-03-29 18:46:42 +02:00
mesh_data_tool.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mesh_data_tool.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mesh_library.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mesh_library.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mesh.cpp CSG Support for Godot! 2018-04-27 21:55:10 -03:00
mesh.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
multimesh.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
multimesh.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
packed_scene.cpp Duplicate Arrays and Dictionaries when instancing scene in editor 2018-03-13 17:18:08 +02:00
packed_scene.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
plane_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
plane_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
polygon_path_finder.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
polygon_path_finder.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
primitive_meshes.cpp Added a simpler way to flip faces, closes #17373 and closes #17369 2018-05-07 18:55:05 -03:00
primitive_meshes.h Added a simpler way to flip faces, closes #17373 and closes #17369 2018-05-07 18:55:05 -03:00
ray_shape.cpp Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
ray_shape.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
rectangle_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
rectangle_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
room.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
room.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_format_text.cpp Removed unnecessary newlines from tscn 2018-03-25 23:09:19 +02:00
scene_format_text.h Ability to import .escn files, which is just a .tscn but with forced import. 2018-01-30 11:04:22 -03:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
segment_shape_2d.cpp Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
segment_shape_2d.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
shader_graph.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
shader_graph.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shader.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shader.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape_2d.h Fixes collisions shape selection 2018-02-22 20:48:25 +01:00
shape_line_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape_line_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sky_box.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sky_box.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
space_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
space_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sphere_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sphere_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
style_box.cpp Merge pull request #17828 from bojidar-bg/17779-progressbar-minimum-size 2018-05-07 16:33:12 -03:00
style_box.h StyleBoxTexture: Texture instead of RES for texture and normal_map. 2018-02-22 19:27:35 +01:00
surface_tool.cpp Added flip switch to generate_normals 2018-02-19 22:40:34 +03:00
surface_tool.h Added flip switch to generate_normals 2018-02-19 22:40:34 +03:00
texture.cpp Fix texture import spelling 2018-02-03 18:38:39 +00:00
texture.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
theme.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
theme.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
tile_set.cpp Adds z-index properties to TileSets. 2018-05-01 17:24:57 +02:00
tile_set.h Adds z-index properties to TileSets. 2018-05-01 17:24:57 +02:00
video_stream.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
video_stream.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
world_2d.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
world_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
world.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
world.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00