godot/editor
Hugo Locurcio 854f328517
Capitalize properties in the remote inspector
This makes property casing consistent with the editor.

If property capitalization is disabled in the Editor Settings,
the remote inspector will also disable capitalization.
2021-08-31 16:39:37 +02:00
..
debugger Fix camera override not working 2021-08-21 21:24:09 +03:00
fileserver Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
icons Rename RayShape to SeparationRayShape 2021-08-24 17:34:55 -07:00
import Revert " Improve collision generation usability in the new 3D scene import workflow." 2021-08-30 11:30:36 -03:00
plugins Merge pull request #52240 from Rubonnek/rename-rel-path 2021-08-30 20:45:45 -03:00
translations Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
action_map_editor.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
action_map_editor.h Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_bezier_editor.cpp Replace close icon with button in the Bezier editor 2021-08-26 19:21:49 -06:00
animation_bezier_editor.h Replace close icon with button in the Bezier editor 2021-08-26 19:21:49 -06:00
animation_track_editor_plugins.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
animation_track_editor_plugins.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
animation_track_editor.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
animation_track_editor.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
array_property_edit.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
array_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
audio_stream_preview.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
audio_stream_preview.h Implement Range Iterators 2021-07-08 23:27:27 -03:00
code_editor.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
code_editor.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
connections_dialog.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
connections_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
create_dialog.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
create_dialog.h Fix cases of resources destroyed too early 2021-01-06 23:40:50 +01:00
dependency_editor.cpp Dependency editor: Edit message about move to trash 2021-08-02 12:03:18 +02:00
dependency_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
dictionary_property_edit.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
dictionary_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
doc_tools.cpp Implement error return documetation 2021-08-24 15:28:29 -03:00
doc_tools.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_about.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_about.h Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
editor_asset_installer.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_asset_installer.h Automatically display the installer after downloading an asset 2021-07-12 11:47:43 +02:00
editor_atlas_packer.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_atlas_packer.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_audio_buses.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_audio_buses.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_autoload_settings.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_autoload_settings.h Documentation search fixes 2021-06-16 09:43:34 -07:00
editor_builders.py Use a DynamicFont for the default project theme 2021-05-17 15:19:13 +02:00
editor_command_palette.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_command_palette.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_data.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_data.h Fix typos with codespell 2021-05-20 12:38:56 +02:00
editor_dir_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_dir_dialog.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
editor_export.cpp Merge pull request #51928 from reduz/extension-loader 2021-08-26 10:24:25 -03:00
editor_export.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_feature_profile.cpp Fix various i18n failures 2021-08-03 23:53:36 +08:00
editor_feature_profile.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_file_dialog.cpp Rename String::is_rel_path to String::is_relative_path 2021-08-29 20:41:29 -04:00
editor_file_dialog.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_file_system.cpp Implement Extension Loader 2021-08-20 16:02:24 -03:00
editor_file_system.h Implement Extension Loader 2021-08-20 16:02:24 -03:00
editor_folding.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_folding.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_fonts.cpp Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
editor_fonts.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_help_search.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_help_search.h Add theme item descriptions to the online documentation 2021-08-04 22:27:10 +03:00
editor_help.cpp Implement error return documetation 2021-08-24 15:28:29 -03:00
editor_help.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_inspector.cpp Fix crash on scenes with tool scripts and mismatched node types 2021-08-27 14:32:28 +01:00
editor_inspector.h Copy/Paste property paths/values in inspector. 2021-08-23 18:15:05 -04:00
editor_layouts_dialog.cpp Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
editor_layouts_dialog.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_log.cpp Improve naming of a couple shortcuts 2021-08-10 13:01:07 -04:00
editor_log.h Fix Output panel colors on theme changing 2021-07-21 11:22:33 +03:00
editor_native_shader_source_visualizer.cpp Rename readonly to editable 2021-08-12 09:29:58 +01:00
editor_native_shader_source_visualizer.h Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
editor_node.cpp Capitalize properties in the remote inspector 2021-08-31 16:39:37 +02:00
editor_node.h Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
editor_path.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_path.h Make several actions in the Inspector dock more obvious 2021-06-04 02:05:27 +03:00
editor_paths.cpp Main: Fixup bogus fallback to project manager with more bolognese 2021-06-16 19:11:08 +02:00
editor_paths.h Refactor editor paths validation in EditorPaths and EditorSettings 2021-06-14 19:56:20 +02:00
editor_plugin_settings.cpp Remove colon from column titles 2021-07-29 22:01:07 +08:00
editor_plugin_settings.h Detect plugins recursively 2021-01-19 18:09:30 +02:00
editor_plugin.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_plugin.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_properties_array_dict.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_properties_array_dict.h Add the ability to reorder arrays from the inspector 2021-07-11 16:09:39 -06:00
editor_properties.cpp Merge pull request #52245 from AndreaCatania/AndreaCatania-patch-4 2021-08-30 08:51:11 -03:00
editor_properties.h Revert "Display a matrix for Node2D and don't display a duplicate origin" 2021-08-29 17:01:07 -03:00
editor_resource_picker.cpp Added editor dialog for easily creating shaders. 2021-08-07 21:02:13 +03:00
editor_resource_picker.h Added editor dialog for easily creating shaders. 2021-08-07 21:02:13 +03:00
editor_resource_preview.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_resource_preview.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_run_native.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_run_native.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_run_script.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_run_script.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_run.cpp Clear debug process id at stop() to prevent invalid checking of them 2021-07-29 19:08:15 +03:00
editor_run.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_scale.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_scale.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_sectioned_inspector.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
editor_sectioned_inspector.h Reorganize Project Settings 2021-02-18 11:23:34 -03:00
editor_settings.cpp Rename polygon editor settings for better display in the Editor Settings 2021-08-23 17:59:19 +02:00
editor_settings.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_spin_slider.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_spin_slider.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_themes.cpp Merge pull request #51700 from Geometror/fix-color-picker 2021-08-22 08:23:09 -07:00
editor_themes.h Fix project icon size in Project Manager 2021-03-20 17:32:38 +08:00
editor_translation_parser.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_translation_parser.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_vcs_interface.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_vcs_interface.h Make EditorVCSInterface proxy functions virtual in C++ 2021-07-06 22:20:03 +03:00
editor_zoom_widget.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_zoom_widget.h Improve 2D editor zoom logic 2021-07-10 17:32:40 +02:00
export_template_manager.cpp Fix various i18n failures 2021-08-03 23:53:36 +08:00
export_template_manager.h Addes ability to load build sources from file. 2021-07-15 10:14:08 -03:00
filesystem_dock.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
filesystem_dock.h Merge pull request #49295 from foxydevloper/fix-focus-filter 2021-06-29 17:23:45 +02:00
find_in_files.cpp Make "Find in Files" searches ignore directories with .gdignore files in them 2021-07-30 15:10:05 -04:00
find_in_files.h Documentation search fixes 2021-06-16 09:43:34 -07:00
groups_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
groups_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
import_defaults_editor.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
import_defaults_editor.h Fix heap-use-after-free in Import Defaults Editor 2021-02-25 11:50:10 -03:00
import_dock.cpp Use Ref<T> references as iterators where relevant 2021-07-26 19:27:11 +02:00
import_dock.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
inspector_dock.cpp Disable "Edit Resource from Clipboard" menu item when nothing in clipboard 2021-08-16 22:34:17 +08:00
inspector_dock.h Disable "Edit Resource from Clipboard" menu item when nothing in clipboard 2021-08-16 22:34:17 +08:00
localization_editor.cpp Fix being able to add duplicate files in the Localization editor 2021-07-31 19:35:46 -03:00
localization_editor.h ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
multi_node_edit.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
multi_node_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
node_dock.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
node_dock.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
plugin_config_dialog.cpp Expose and cleanup TextEdit line wrap API 2021-08-12 09:29:16 +01:00
plugin_config_dialog.h Added validation to plugin creation. 2021-07-12 00:18:52 +10:00
pot_generator.cpp Remove uses of auto for better readability and online code reviews 2021-04-26 14:59:28 +02:00
pot_generator.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
progress_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
progress_dialog.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
project_export.cpp Use bullet points in the editor instead of dashes where relevant 2021-07-28 19:40:45 +02:00
project_export.h Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
project_manager.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
project_manager.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
project_settings_editor.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
project_settings_editor.h Improve Project Settings Editor 2021-05-14 13:58:43 +03:00
property_editor.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
property_editor.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
property_selector.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
property_selector.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
quick_open.cpp Merge pull request #51998 from SirQuartz/Schrödinger's-search-box 2021-08-23 18:51:57 +02:00
quick_open.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_exporters.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rename_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
rename_dialog.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
reparent_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
reparent_dialog.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_tree_dock.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
scene_tree_dock.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
scene_tree_editor.cpp fixed the node not renaming when clicking elsewhere on the scene tree. 2021-08-17 09:07:12 +02:00
scene_tree_editor.h Revert "Fix duplicate selection in SceneTree" 2021-07-23 17:34:21 +09:00
script_create_dialog.cpp Use bullet points in the editor instead of dashes where relevant 2021-07-28 19:40:45 +02:00
script_create_dialog.h Minor cleanup of the "New Script" dialog 2021-07-04 00:06:46 -03:00
SCsub Allow additional cpp files to be added for export template 2021-08-12 16:56:17 +03:00
settings_config_dialog.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
settings_config_dialog.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
shader_create_dialog.cpp Fix some bugs in shader creation dialog (continue) 2021-08-09 11:49:57 +03:00
shader_create_dialog.h Fix some bugs in shader creation dialog (continue) 2021-08-09 11:49:57 +03:00
shader_globals_editor.cpp Merge pull request #50648 from foxydevloper/remove-weird-prints 2021-07-20 17:23:39 +02:00
shader_globals_editor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00