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Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
86 lines
4.6 KiB
C++
86 lines
4.6 KiB
C++
/*************************************************************************/
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/* callable_bind.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef CALLABLE_BIND_H
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#define CALLABLE_BIND_H
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#include "core/variant/callable.h"
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#include "core/variant/variant.h"
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class CallableCustomBind : public CallableCustom {
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Callable callable;
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Vector<Variant> binds;
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static bool _equal_func(const CallableCustom *p_a, const CallableCustom *p_b);
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static bool _less_func(const CallableCustom *p_a, const CallableCustom *p_b);
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public:
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//for every type that inherits, these must always be the same for this type
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virtual uint32_t hash() const;
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virtual String get_as_text() const;
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virtual CompareEqualFunc get_compare_equal_func() const;
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virtual CompareLessFunc get_compare_less_func() const;
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virtual ObjectID get_object() const; //must always be able to provide an object
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virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const;
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virtual const Callable *get_base_comparator() const;
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CallableCustomBind(const Callable &p_callable, const Vector<Variant> &p_binds);
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virtual ~CallableCustomBind();
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};
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class CallableCustomUnbind : public CallableCustom {
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Callable callable;
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int argcount;
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static bool _equal_func(const CallableCustom *p_a, const CallableCustom *p_b);
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static bool _less_func(const CallableCustom *p_a, const CallableCustom *p_b);
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public:
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//for every type that inherits, these must always be the same for this type
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virtual uint32_t hash() const;
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virtual String get_as_text() const;
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virtual CompareEqualFunc get_compare_equal_func() const;
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virtual CompareLessFunc get_compare_less_func() const;
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virtual ObjectID get_object() const; //must always be able to provide an object
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virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const;
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virtual const Callable *get_base_comparator() const;
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CallableCustomUnbind(const Callable &p_callable, int p_argcount);
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virtual ~CallableCustomUnbind();
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};
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Callable callable_bind(const Callable &p_callable, const Variant &p_arg1);
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Callable callable_bind(const Callable &p_callable, const Variant &p_arg1, const Variant &p_arg2);
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Callable callable_bind(const Callable &p_callable, const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3);
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Callable callable_bind(const Callable &p_callable, const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4);
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Callable callable_bind(const Callable &p_callable, const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5);
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#endif // CALLABLE_BIND_H
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