godot/tests
Hugo Locurcio 84a69d7429 Improve the default project theme
The new default project theme uses StyleBoxFlat extensively for
a more modern design and better scalability to multiple resolutions.

SVG icons are now used in place of PNG icons. While this does not
allow for true vector-based icon drawing (icons are still rasterized
at load-time), this makes the design work easier for contributors
and opens the door to vector drawing in the future (e.g. with polygons
or SDFs).

Like for editor icons, the SVG header file is now built automatically
when a SVG file is changed. This removing the need for running
`make_header.py` manually (TODO).

The "Use Hidpi" project setting has been removed in favor of a
"Default Theme Scale" project setting, which allows creating the
default theme at a higher/lower scale than the default.
This can be used when designing GUIs with a high base resolution
to ensure crisp visuals.

Co-authored-by: Yuri Sizov <yuris@humnom.net>
2022-01-19 18:46:01 +03:00
..
core Merge pull request #56668 from akien-mga/array-slice-nicer-bound-checks 2022-01-18 13:22:35 +01:00
data Tests: Improve coverage for File::get_csv_line() 2021-08-04 11:53:21 +02:00
scene Improve the default project theme 2022-01-19 18:46:01 +03:00
servers Unify variable and array declarations in shaders 2022-01-18 12:42:39 +03:00
SCsub Move and organize tests into subfolders 2021-11-07 00:43:31 -06:00
test_macros.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_macros.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_main.cpp Improve the default project theme 2022-01-19 18:46:01 +03:00
test_main.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_tools.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_utils.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_validate_testing.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00