godot/main
Andreas Haas 84783fe77b
Fix input action pressed state not changing for quick joystick movements.
fixes #6488
Also removes a bunch of dead code related to checking if a joystick axis is pressed.
2016-09-15 19:30:35 +02:00
..
input_default.cpp Fix input action pressed state not changing for quick joystick movements. 2016-09-15 19:30:35 +02:00
input_default.h -Modified Input and added is_action_just_pressed() as well as is_action_just_released() 2016-09-01 18:59:46 -03:00
main.cpp enable autoload for command-line scripts 2016-09-06 21:41:03 +03:00
main.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
performance.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
performance.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
splash.h Regenerate hardcoded Godot icon to match current one 2016-07-09 16:05:00 +02:00