godot/doc/classes/CurveTexture.xml
Rémi Verschelde 0e3d625737 doc: Sync classref with current source
Lots of internal API changes and some docstrings were lost in the conversion.
I manually salvaged many of them but for all the rendering-related ones, an
additional pass is needed.

Added missing enum bindings in BaseMaterial3D and VisualServer.
2020-02-12 12:37:13 +01:00

24 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="CurveTexture" inherits="Texture2D" version="4.0">
<brief_description>
A texture that shows a curve.
</brief_description>
<description>
Renders a given [Curve] provided to it. Simplifies the task of drawing curves and/or saving them as image files.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="curve" type="Curve" setter="set_curve" getter="get_curve">
The [code]curve[/code] rendered onto the texture.
</member>
<member name="width" type="int" setter="set_width" getter="get_width" default="2048">
The width of the texture.
</member>
</members>
<constants>
</constants>
</class>