godot/platform
Fabio Alessandrelli 80e911647c Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto
The address size passed to network system calls now reflects the the actual IP type (v4 or v6).
Fix Windows and OSX ipv6 sockets
2016-10-26 08:20:31 +02:00
..
android Merge pull request #6723 from bvbfan/patch-1 2016-10-17 09:48:26 +02:00
bb10 zlib: Split thirdparty files, simplify scons option 2016-10-15 12:20:47 +02:00
haiku zlib: Split thirdparty files, simplify scons option 2016-10-15 12:20:47 +02:00
iphone zlib: Split thirdparty files, simplify scons option 2016-10-15 12:20:47 +02:00
javascript zlib: Split thirdparty files, simplify scons option 2016-10-15 12:20:47 +02:00
osx Theora: Don't compile unnecessary files, rename "x86_opt_*" 2016-10-16 22:31:27 +02:00
server zlib: Split thirdparty files, simplify scons option 2016-10-15 12:20:47 +02:00
windows Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto 2016-10-26 08:20:31 +02:00
winrt zlib: Split thirdparty files, simplify scons option 2016-10-15 12:20:47 +02:00
x11 Theora: Don't compile unnecessary files, rename "x86_opt_*" 2016-10-16 22:31:27 +02:00