mirror of
https://github.com/godotengine/godot.git
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1641 lines
64 KiB
C++
1641 lines
64 KiB
C++
/**************************************************************************/
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/* project_manager.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "project_manager.h"
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#include "core/config/project_settings.h"
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#include "core/io/config_file.h"
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#include "core/io/dir_access.h"
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#include "core/io/file_access.h"
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#include "core/os/keyboard.h"
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#include "core/os/os.h"
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#include "core/version.h"
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#include "editor/editor_about.h"
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#include "editor/editor_settings.h"
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#include "editor/editor_string_names.h"
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#include "editor/engine_update_label.h"
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#include "editor/gui/editor_file_dialog.h"
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#include "editor/gui/editor_title_bar.h"
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#include "editor/gui/editor_version_button.h"
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#include "editor/plugins/asset_library_editor_plugin.h"
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#include "editor/project_manager/project_dialog.h"
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#include "editor/project_manager/project_list.h"
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#include "editor/project_manager/project_tag.h"
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#include "editor/project_manager/quick_settings_dialog.h"
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#include "editor/themes/editor_scale.h"
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#include "editor/themes/editor_theme_manager.h"
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#include "main/main.h"
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#include "scene/gui/flow_container.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/option_button.h"
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#include "scene/gui/panel_container.h"
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#include "scene/gui/rich_text_label.h"
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#include "scene/gui/separator.h"
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#include "scene/main/window.h"
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#include "scene/theme/theme_db.h"
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#include "servers/display_server.h"
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#include "servers/navigation_server_3d.h"
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#include "servers/physics_server_2d.h"
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constexpr int GODOT4_CONFIG_VERSION = 5;
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ProjectManager *ProjectManager::singleton = nullptr;
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// Notifications.
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void ProjectManager::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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Engine::get_singleton()->set_editor_hint(false);
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Window *main_window = get_window();
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if (main_window) {
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// Handle macOS fullscreen and extend-to-title changes.
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main_window->connect("titlebar_changed", callable_mp(this, &ProjectManager::_titlebar_resized));
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}
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// Theme has already been created in the constructor, so we can skip that step.
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_update_theme(true);
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} break;
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case NOTIFICATION_READY: {
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DisplayServer::get_singleton()->screen_set_keep_on(EDITOR_GET("interface/editor/keep_screen_on"));
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const int default_sorting = (int)EDITOR_GET("project_manager/sorting_order");
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filter_option->select(default_sorting);
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project_list->set_order_option(default_sorting);
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_select_main_view(MAIN_VIEW_PROJECTS);
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_update_list_placeholder();
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_titlebar_resized();
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} break;
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case NOTIFICATION_VISIBILITY_CHANGED: {
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set_process_shortcut_input(is_visible_in_tree());
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} break;
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case NOTIFICATION_WM_CLOSE_REQUEST: {
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_dim_window();
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} break;
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case NOTIFICATION_WM_ABOUT: {
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_show_about();
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} break;
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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if (EditorThemeManager::is_generated_theme_outdated()) {
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_update_theme();
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}
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_update_list_placeholder();
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} break;
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}
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}
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// Utility data.
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Ref<Texture2D> ProjectManager::_file_dialog_get_icon(const String &p_path) {
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if (p_path.get_extension().to_lower() == "godot") {
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return singleton->icon_type_cache["GodotMonochrome"];
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}
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return singleton->icon_type_cache["Object"];
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}
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Ref<Texture2D> ProjectManager::_file_dialog_get_thumbnail(const String &p_path) {
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if (p_path.get_extension().to_lower() == "godot") {
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return singleton->icon_type_cache["GodotFile"];
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}
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return Ref<Texture2D>();
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}
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void ProjectManager::_build_icon_type_cache(Ref<Theme> p_theme) {
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if (p_theme.is_null()) {
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return;
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}
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List<StringName> tl;
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p_theme->get_icon_list(EditorStringName(EditorIcons), &tl);
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for (List<StringName>::Element *E = tl.front(); E; E = E->next()) {
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icon_type_cache[E->get()] = p_theme->get_icon(E->get(), EditorStringName(EditorIcons));
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}
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}
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// Main layout.
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void ProjectManager::_update_size_limits() {
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const Size2 minimum_size = Size2(680, 450) * EDSCALE;
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const Size2 default_size = Size2(1024, 600) * EDSCALE;
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// Define a minimum window size to prevent UI elements from overlapping or being cut off.
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Window *w = Object::cast_to<Window>(SceneTree::get_singleton()->get_root());
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if (w) {
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// Calling Window methods this early doesn't sync properties with DS.
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w->set_min_size(minimum_size);
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DisplayServer::get_singleton()->window_set_min_size(minimum_size);
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w->set_size(default_size);
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DisplayServer::get_singleton()->window_set_size(default_size);
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}
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Rect2i screen_rect = DisplayServer::get_singleton()->screen_get_usable_rect(DisplayServer::get_singleton()->window_get_current_screen());
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if (screen_rect.size != Vector2i()) {
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// Center the window on the screen.
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Vector2i window_position;
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window_position.x = screen_rect.position.x + (screen_rect.size.x - default_size.x) / 2;
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window_position.y = screen_rect.position.y + (screen_rect.size.y - default_size.y) / 2;
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DisplayServer::get_singleton()->window_set_position(window_position);
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// Limit popup menus to prevent unusably long lists.
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// We try to set it to half the screen resolution, but no smaller than the minimum window size.
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Size2 half_screen_rect = (screen_rect.size * EDSCALE) / 2;
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Size2 maximum_popup_size = MAX(half_screen_rect, minimum_size);
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quick_settings_dialog->update_size_limits(maximum_popup_size);
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}
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}
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void ProjectManager::_update_theme(bool p_skip_creation) {
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if (!p_skip_creation) {
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theme = EditorThemeManager::generate_theme(theme);
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DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor)));
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}
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Vector<Ref<Theme>> editor_themes;
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editor_themes.push_back(theme);
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editor_themes.push_back(ThemeDB::get_singleton()->get_default_theme());
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ThemeContext *node_tc = ThemeDB::get_singleton()->get_theme_context(this);
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if (node_tc) {
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node_tc->set_themes(editor_themes);
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} else {
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ThemeDB::get_singleton()->create_theme_context(this, editor_themes);
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}
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Window *owner_window = get_window();
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if (owner_window) {
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ThemeContext *window_tc = ThemeDB::get_singleton()->get_theme_context(owner_window);
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if (window_tc) {
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window_tc->set_themes(editor_themes);
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} else {
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ThemeDB::get_singleton()->create_theme_context(owner_window, editor_themes);
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}
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}
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// Update styles.
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{
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const int top_bar_separation = get_theme_constant(SNAME("top_bar_separation"), EditorStringName(Editor));
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root_container->add_theme_constant_override("margin_left", top_bar_separation);
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root_container->add_theme_constant_override("margin_top", top_bar_separation);
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root_container->add_theme_constant_override("margin_bottom", top_bar_separation);
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root_container->add_theme_constant_override("margin_right", top_bar_separation);
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main_vbox->add_theme_constant_override("separation", top_bar_separation);
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background_panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SNAME("Background"), EditorStringName(EditorStyles)));
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main_view_container->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SceneStringName(panel), SNAME("TabContainer")));
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title_bar_logo->set_button_icon(get_editor_theme_icon(SNAME("TitleBarLogo")));
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_set_main_view_icon(MAIN_VIEW_PROJECTS, get_editor_theme_icon(SNAME("ProjectList")));
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_set_main_view_icon(MAIN_VIEW_ASSETLIB, get_editor_theme_icon(SNAME("AssetLib")));
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// Project list.
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{
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loading_label->add_theme_font_override(SceneStringName(font), get_theme_font(SNAME("bold"), EditorStringName(EditorFonts)));
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project_list_panel->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SNAME("project_list"), SNAME("ProjectManager")));
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empty_list_create_project->set_button_icon(get_editor_theme_icon(SNAME("Add")));
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empty_list_import_project->set_button_icon(get_editor_theme_icon(SNAME("Load")));
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empty_list_open_assetlib->set_button_icon(get_editor_theme_icon(SNAME("AssetLib")));
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empty_list_online_warning->add_theme_font_override(SceneStringName(font), get_theme_font(SNAME("italic"), EditorStringName(EditorFonts)));
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empty_list_online_warning->add_theme_color_override(SceneStringName(font_color), get_theme_color(SNAME("font_placeholder_color"), EditorStringName(Editor)));
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// Top bar.
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search_box->set_right_icon(get_editor_theme_icon(SNAME("Search")));
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quick_settings_button->set_button_icon(get_editor_theme_icon(SNAME("Tools")));
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// Sidebar.
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create_btn->set_button_icon(get_editor_theme_icon(SNAME("Add")));
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import_btn->set_button_icon(get_editor_theme_icon(SNAME("Load")));
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scan_btn->set_button_icon(get_editor_theme_icon(SNAME("Search")));
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open_btn->set_button_icon(get_editor_theme_icon(SNAME("Edit")));
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run_btn->set_button_icon(get_editor_theme_icon(SNAME("Play")));
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rename_btn->set_button_icon(get_editor_theme_icon(SNAME("Rename")));
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manage_tags_btn->set_button_icon(get_editor_theme_icon("Script"));
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erase_btn->set_button_icon(get_editor_theme_icon(SNAME("Remove")));
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erase_missing_btn->set_button_icon(get_editor_theme_icon(SNAME("Clear")));
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create_tag_btn->set_button_icon(get_editor_theme_icon("Add"));
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tag_error->add_theme_color_override(SceneStringName(font_color), get_theme_color("error_color", EditorStringName(Editor)));
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tag_edit_error->add_theme_color_override(SceneStringName(font_color), get_theme_color("error_color", EditorStringName(Editor)));
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create_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
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import_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
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scan_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
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open_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
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run_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
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rename_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
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manage_tags_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
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erase_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
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erase_missing_btn->add_theme_constant_override("h_separation", get_theme_constant(SNAME("sidebar_button_icon_separation"), SNAME("ProjectManager")));
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}
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// Asset library popup.
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if (asset_library) {
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// Removes extra border margins.
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asset_library->add_theme_style_override(SceneStringName(panel), memnew(StyleBoxEmpty));
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}
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}
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}
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Button *ProjectManager::_add_main_view(MainViewTab p_id, const String &p_name, const Ref<Texture2D> &p_icon, Control *p_view_control) {
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ERR_FAIL_INDEX_V(p_id, MAIN_VIEW_MAX, nullptr);
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ERR_FAIL_COND_V(main_view_map.has(p_id), nullptr);
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ERR_FAIL_COND_V(main_view_toggle_map.has(p_id), nullptr);
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Button *toggle_button = memnew(Button);
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toggle_button->set_flat(true);
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toggle_button->set_theme_type_variation("MainScreenButton");
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toggle_button->set_toggle_mode(true);
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toggle_button->set_button_group(main_view_toggles_group);
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toggle_button->set_text(p_name);
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toggle_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_select_main_view).bind((int)p_id));
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main_view_toggles->add_child(toggle_button);
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main_view_toggle_map[p_id] = toggle_button;
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_set_main_view_icon(p_id, p_icon);
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p_view_control->set_visible(false);
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main_view_container->add_child(p_view_control);
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main_view_map[p_id] = p_view_control;
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return toggle_button;
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}
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void ProjectManager::_set_main_view_icon(MainViewTab p_id, const Ref<Texture2D> &p_icon) {
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ERR_FAIL_INDEX(p_id, MAIN_VIEW_MAX);
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ERR_FAIL_COND(!main_view_toggle_map.has(p_id));
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Button *toggle_button = main_view_toggle_map[p_id];
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Ref<Texture2D> old_icon = toggle_button->get_button_icon();
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if (old_icon.is_valid()) {
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old_icon->disconnect_changed(callable_mp((Control *)toggle_button, &Control::update_minimum_size));
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}
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if (p_icon.is_valid()) {
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toggle_button->set_button_icon(p_icon);
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// Make sure the control is updated if the icon is reimported.
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p_icon->connect_changed(callable_mp((Control *)toggle_button, &Control::update_minimum_size));
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} else {
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toggle_button->set_button_icon(Ref<Texture2D>());
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}
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}
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void ProjectManager::_select_main_view(int p_id) {
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MainViewTab view_id = (MainViewTab)p_id;
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ERR_FAIL_INDEX(view_id, MAIN_VIEW_MAX);
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ERR_FAIL_COND(!main_view_map.has(view_id));
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ERR_FAIL_COND(!main_view_toggle_map.has(view_id));
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if (current_main_view != view_id) {
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main_view_toggle_map[current_main_view]->set_pressed_no_signal(false);
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main_view_map[current_main_view]->set_visible(false);
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current_main_view = view_id;
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}
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main_view_toggle_map[current_main_view]->set_pressed_no_signal(true);
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main_view_map[current_main_view]->set_visible(true);
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#ifndef ANDROID_ENABLED
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if (current_main_view == MAIN_VIEW_PROJECTS && search_box->is_inside_tree()) {
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// Automatically grab focus when the user moves from the Templates tab
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// back to the Projects tab.
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search_box->grab_focus();
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}
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// The Templates tab's search field is focused on display in the asset
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// library editor plugin code.
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#endif
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}
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void ProjectManager::_show_about() {
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about_dialog->popup_centered(Size2(780, 500) * EDSCALE);
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}
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void ProjectManager::_open_asset_library_confirmed() {
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const int network_mode = EDITOR_GET("network/connection/network_mode");
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if (network_mode == EditorSettings::NETWORK_OFFLINE) {
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EditorSettings::get_singleton()->set_setting("network/connection/network_mode", EditorSettings::NETWORK_ONLINE);
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EditorSettings::get_singleton()->notify_changes();
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EditorSettings::get_singleton()->save();
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}
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asset_library->disable_community_support();
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_select_main_view(MAIN_VIEW_ASSETLIB);
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}
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void ProjectManager::_show_error(const String &p_message, const Size2 &p_min_size) {
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error_dialog->set_text(p_message);
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error_dialog->popup_centered(p_min_size);
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}
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void ProjectManager::_dim_window() {
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// This method must be called before calling `get_tree()->quit()`.
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// Otherwise, its effect won't be visible
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// Dim the project manager window while it's quitting to make it clearer that it's busy.
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// No transition is applied, as the effect needs to be visible immediately
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float c = 0.5f;
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Color dim_color = Color(c, c, c);
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set_modulate(dim_color);
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}
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// Quick settings.
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void ProjectManager::_show_quick_settings() {
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quick_settings_dialog->popup_centered(Size2(640, 200) * EDSCALE);
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}
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void ProjectManager::_restart_confirmed() {
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List<String> args = OS::get_singleton()->get_cmdline_args();
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Error err = OS::get_singleton()->create_instance(args);
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ERR_FAIL_COND(err);
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_dim_window();
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get_tree()->quit();
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}
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// Project list.
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void ProjectManager::_update_list_placeholder() {
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if (project_list->get_project_count() > 0) {
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empty_list_placeholder->hide();
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return;
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}
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empty_list_open_assetlib->set_visible(asset_library);
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const int network_mode = EDITOR_GET("network/connection/network_mode");
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if (network_mode == EditorSettings::NETWORK_OFFLINE) {
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empty_list_open_assetlib->set_text(TTR("Go Online and Open Asset Library"));
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empty_list_online_warning->set_visible(true);
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} else {
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empty_list_open_assetlib->set_text(TTR("Open Asset Library"));
|
|
empty_list_online_warning->set_visible(false);
|
|
}
|
|
|
|
empty_list_placeholder->show();
|
|
}
|
|
|
|
void ProjectManager::_scan_projects() {
|
|
scan_dir->popup_file_dialog();
|
|
}
|
|
|
|
void ProjectManager::_run_project() {
|
|
const HashSet<String> &selected_list = project_list->get_selected_project_keys();
|
|
|
|
if (selected_list.size() < 1) {
|
|
return;
|
|
}
|
|
|
|
if (selected_list.size() > 1) {
|
|
multi_run_ask->set_text(vformat(TTR("Are you sure to run %d projects at once?"), selected_list.size()));
|
|
multi_run_ask->popup_centered();
|
|
} else {
|
|
_run_project_confirm();
|
|
}
|
|
}
|
|
|
|
void ProjectManager::_run_project_confirm() {
|
|
Vector<ProjectList::Item> selected_list = project_list->get_selected_projects();
|
|
|
|
for (int i = 0; i < selected_list.size(); ++i) {
|
|
const String &selected_main = selected_list[i].main_scene;
|
|
if (selected_main.is_empty()) {
|
|
_show_error(TTR("Can't run project: Project has no main scene defined.\nPlease edit the project and set the main scene in the Project Settings under the \"Application\" category."));
|
|
continue;
|
|
}
|
|
|
|
const String &path = selected_list[i].path;
|
|
|
|
// `.substr(6)` on `ProjectSettings::get_singleton()->get_imported_files_path()` strips away the leading "res://".
|
|
if (!DirAccess::exists(path.path_join(ProjectSettings::get_singleton()->get_imported_files_path().substr(6)))) {
|
|
_show_error(TTR("Can't run project: Assets need to be imported first.\nPlease edit the project to trigger the initial import."));
|
|
continue;
|
|
}
|
|
|
|
print_line("Running project: " + path);
|
|
|
|
List<String> args;
|
|
|
|
for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_PROJECT)) {
|
|
args.push_back(a);
|
|
}
|
|
|
|
args.push_back("--path");
|
|
args.push_back(path);
|
|
|
|
Error err = OS::get_singleton()->create_instance(args);
|
|
ERR_FAIL_COND(err);
|
|
}
|
|
}
|
|
|
|
void ProjectManager::_open_selected_projects() {
|
|
// Show loading text to tell the user that the project manager is busy loading.
|
|
// This is especially important for the Web project manager.
|
|
loading_label->show();
|
|
|
|
const HashSet<String> &selected_list = project_list->get_selected_project_keys();
|
|
for (const String &path : selected_list) {
|
|
String conf = path.path_join("project.godot");
|
|
|
|
if (!FileAccess::exists(conf)) {
|
|
loading_label->hide();
|
|
_show_error(vformat(TTR("Can't open project at '%s'.\nProject file doesn't exist or is inaccessible."), path));
|
|
return;
|
|
}
|
|
|
|
print_line("Editing project: " + path);
|
|
|
|
List<String> args;
|
|
|
|
for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_TOOL)) {
|
|
args.push_back(a);
|
|
}
|
|
|
|
args.push_back("--path");
|
|
args.push_back(path);
|
|
|
|
args.push_back("--editor");
|
|
|
|
Error err = OS::get_singleton()->create_instance(args);
|
|
if (err != OK) {
|
|
loading_label->hide();
|
|
_show_error(vformat(TTR("Can't open project at '%s'.\nFailed to start the editor."), path));
|
|
ERR_PRINT(vformat("Failed to start an editor instance for the project at '%s', error code %d.", path, err));
|
|
return;
|
|
}
|
|
}
|
|
|
|
project_list->project_opening_initiated = true;
|
|
|
|
_dim_window();
|
|
get_tree()->quit();
|
|
}
|
|
|
|
void ProjectManager::_open_selected_projects_ask() {
|
|
const HashSet<String> &selected_list = project_list->get_selected_project_keys();
|
|
if (selected_list.size() < 1) {
|
|
return;
|
|
}
|
|
|
|
const Size2i popup_min_size = Size2i(400.0 * EDSCALE, 0);
|
|
|
|
if (selected_list.size() > 1) {
|
|
multi_open_ask->set_text(vformat(TTR("You requested to open %d projects in parallel. Do you confirm?\nNote that usual checks for engine version compatibility will be bypassed."), selected_list.size()));
|
|
multi_open_ask->popup_centered(popup_min_size);
|
|
return;
|
|
}
|
|
|
|
ProjectList::Item project = project_list->get_selected_projects()[0];
|
|
if (project.missing) {
|
|
return;
|
|
}
|
|
|
|
// Update the project settings or don't open.
|
|
const int config_version = project.version;
|
|
PackedStringArray unsupported_features = project.unsupported_features;
|
|
|
|
Label *ask_update_label = ask_update_settings->get_label();
|
|
ask_update_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT); // Reset in case of previous center align.
|
|
full_convert_button->hide();
|
|
|
|
ask_update_settings->get_ok_button()->set_text("OK");
|
|
|
|
// Check if the config_version property was empty or 0.
|
|
if (config_version == 0) {
|
|
ask_update_settings->set_text(vformat(TTR("The selected project \"%s\" does not specify its supported Godot version in its configuration file (\"project.godot\").\n\nProject path: %s\n\nIf you proceed with opening it, it will be converted to Godot's current configuration file format.\n\nWarning: You won't be able to open the project with previous versions of the engine anymore."), project.project_name, project.path));
|
|
ask_update_settings->popup_centered(popup_min_size);
|
|
return;
|
|
}
|
|
// Check if we need to convert project settings from an earlier engine version.
|
|
if (config_version < ProjectSettings::CONFIG_VERSION) {
|
|
if (config_version == GODOT4_CONFIG_VERSION - 1 && ProjectSettings::CONFIG_VERSION == GODOT4_CONFIG_VERSION) { // Conversion from Godot 3 to 4.
|
|
full_convert_button->show();
|
|
ask_update_settings->set_text(vformat(TTR("The selected project \"%s\" was generated by Godot 3.x, and needs to be converted for Godot 4.x.\n\nProject path: %s\n\nYou have three options:\n- Convert only the configuration file (\"project.godot\"). Use this to open the project without attempting to convert its scenes, resources and scripts.\n- Convert the entire project including its scenes, resources and scripts (recommended if you are upgrading).\n- Do nothing and go back.\n\nWarning: If you select a conversion option, you won't be able to open the project with previous versions of the engine anymore."), project.project_name, project.path));
|
|
ask_update_settings->get_ok_button()->set_text(TTR("Convert project.godot Only"));
|
|
} else {
|
|
ask_update_settings->set_text(vformat(TTR("The selected project \"%s\" was generated by an older engine version, and needs to be converted for this version.\n\nProject path: %s\n\nDo you want to convert it?\n\nWarning: You won't be able to open the project with previous versions of the engine anymore."), project.project_name, project.path));
|
|
ask_update_settings->get_ok_button()->set_text(TTR("Convert project.godot"));
|
|
}
|
|
ask_update_settings->popup_centered(popup_min_size);
|
|
ask_update_settings->get_cancel_button()->grab_focus(); // To prevent accidents.
|
|
return;
|
|
}
|
|
// Check if the file was generated by a newer, incompatible engine version.
|
|
if (config_version > ProjectSettings::CONFIG_VERSION) {
|
|
_show_error(vformat(TTR("Can't open project \"%s\" at the following path:\n\n%s\n\nThe project settings were created by a newer engine version, whose settings are not compatible with this version."), project.project_name, project.path), popup_min_size);
|
|
return;
|
|
}
|
|
// Check if the project is using features not supported by this build of Godot.
|
|
if (!unsupported_features.is_empty()) {
|
|
String warning_message = "";
|
|
for (int i = 0; i < unsupported_features.size(); i++) {
|
|
const String &feature = unsupported_features[i];
|
|
if (feature == "Double Precision") {
|
|
warning_message += TTR("Warning: This project uses double precision floats, but this version of\nGodot uses single precision floats. Opening this project may cause data loss.\n\n");
|
|
unsupported_features.remove_at(i);
|
|
i--;
|
|
} else if (feature == "C#") {
|
|
warning_message += TTR("Warning: This project uses C#, but this build of Godot does not have\nthe Mono module. If you proceed you will not be able to use any C# scripts.\n\n");
|
|
unsupported_features.remove_at(i);
|
|
i--;
|
|
} else if (ProjectList::project_feature_looks_like_version(feature)) {
|
|
version_convert_feature = feature;
|
|
warning_message += vformat(TTR("Warning: This project was last edited in Godot %s. Opening will change it to Godot %s.\n\n"), Variant(feature), Variant(VERSION_BRANCH));
|
|
unsupported_features.remove_at(i);
|
|
i--;
|
|
}
|
|
}
|
|
if (!unsupported_features.is_empty()) {
|
|
String unsupported_features_str = String(", ").join(unsupported_features);
|
|
warning_message += vformat(TTR("Warning: This project uses the following features not supported by this build of Godot:\n\n%s\n\n"), unsupported_features_str);
|
|
}
|
|
warning_message += TTR("Open anyway? Project will be modified.");
|
|
ask_update_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
|
|
ask_update_settings->set_text(warning_message);
|
|
ask_update_settings->popup_centered(popup_min_size);
|
|
return;
|
|
}
|
|
|
|
// Open if the project is up-to-date.
|
|
_open_selected_projects();
|
|
}
|
|
|
|
void ProjectManager::_open_selected_projects_with_migration() {
|
|
#ifndef DISABLE_DEPRECATED
|
|
if (project_list->get_selected_projects().size() == 1) {
|
|
// Only migrate if a single project is opened.
|
|
_minor_project_migrate();
|
|
}
|
|
#endif
|
|
_open_selected_projects();
|
|
}
|
|
|
|
void ProjectManager::_install_project(const String &p_zip_path, const String &p_title) {
|
|
project_dialog->set_mode(ProjectDialog::MODE_INSTALL);
|
|
project_dialog->set_zip_path(p_zip_path);
|
|
project_dialog->set_zip_title(p_title);
|
|
project_dialog->show_dialog();
|
|
}
|
|
|
|
void ProjectManager::_import_project() {
|
|
project_dialog->set_mode(ProjectDialog::MODE_IMPORT);
|
|
project_dialog->ask_for_path_and_show();
|
|
}
|
|
|
|
void ProjectManager::_new_project() {
|
|
project_dialog->set_mode(ProjectDialog::MODE_NEW);
|
|
project_dialog->show_dialog();
|
|
}
|
|
|
|
void ProjectManager::_rename_project() {
|
|
const Vector<ProjectList::Item> &selected_list = project_list->get_selected_projects();
|
|
|
|
if (selected_list.size() == 0) {
|
|
return;
|
|
}
|
|
|
|
for (const ProjectList::Item &E : selected_list) {
|
|
project_dialog->set_project_name(E.project_name);
|
|
project_dialog->set_project_path(E.path);
|
|
project_dialog->set_mode(ProjectDialog::MODE_RENAME);
|
|
project_dialog->show_dialog();
|
|
}
|
|
}
|
|
|
|
void ProjectManager::_erase_project() {
|
|
const HashSet<String> &selected_list = project_list->get_selected_project_keys();
|
|
|
|
if (selected_list.size() == 0) {
|
|
return;
|
|
}
|
|
|
|
String confirm_message;
|
|
if (selected_list.size() >= 2) {
|
|
confirm_message = vformat(TTR("Remove %d projects from the list?"), selected_list.size());
|
|
} else {
|
|
confirm_message = TTR("Remove this project from the list?");
|
|
}
|
|
|
|
erase_ask_label->set_text(confirm_message);
|
|
//delete_project_contents->set_pressed(false);
|
|
erase_ask->popup_centered();
|
|
}
|
|
|
|
void ProjectManager::_erase_missing_projects() {
|
|
erase_missing_ask->set_text(TTR("Remove all missing projects from the list?\nThe project folders' contents won't be modified."));
|
|
erase_missing_ask->popup_centered();
|
|
}
|
|
|
|
void ProjectManager::_erase_project_confirm() {
|
|
project_list->erase_selected_projects(false);
|
|
_update_project_buttons();
|
|
_update_list_placeholder();
|
|
}
|
|
|
|
void ProjectManager::_erase_missing_projects_confirm() {
|
|
project_list->erase_missing_projects();
|
|
_update_project_buttons();
|
|
_update_list_placeholder();
|
|
}
|
|
|
|
void ProjectManager::_update_project_buttons() {
|
|
Vector<ProjectList::Item> selected_projects = project_list->get_selected_projects();
|
|
bool empty_selection = selected_projects.is_empty();
|
|
|
|
bool is_missing_project_selected = false;
|
|
for (int i = 0; i < selected_projects.size(); ++i) {
|
|
if (selected_projects[i].missing) {
|
|
is_missing_project_selected = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
erase_btn->set_disabled(empty_selection);
|
|
open_btn->set_disabled(empty_selection || is_missing_project_selected);
|
|
rename_btn->set_disabled(empty_selection || is_missing_project_selected);
|
|
manage_tags_btn->set_disabled(empty_selection || is_missing_project_selected || selected_projects.size() > 1);
|
|
run_btn->set_disabled(empty_selection || is_missing_project_selected);
|
|
|
|
erase_missing_btn->set_disabled(!project_list->is_any_project_missing());
|
|
}
|
|
|
|
void ProjectManager::_on_projects_updated() {
|
|
Vector<ProjectList::Item> selected_projects = project_list->get_selected_projects();
|
|
int index = 0;
|
|
for (int i = 0; i < selected_projects.size(); ++i) {
|
|
index = project_list->refresh_project(selected_projects[i].path);
|
|
}
|
|
if (index != -1) {
|
|
project_list->ensure_project_visible(index);
|
|
}
|
|
|
|
project_list->update_dock_menu();
|
|
}
|
|
|
|
void ProjectManager::_on_project_created(const String &dir) {
|
|
project_list->add_project(dir, false);
|
|
project_list->save_config();
|
|
search_box->clear();
|
|
int i = project_list->refresh_project(dir);
|
|
project_list->select_project(i);
|
|
project_list->ensure_project_visible(i);
|
|
_open_selected_projects_ask();
|
|
|
|
project_list->update_dock_menu();
|
|
}
|
|
|
|
void ProjectManager::_on_order_option_changed(int p_idx) {
|
|
if (is_inside_tree()) {
|
|
project_list->set_order_option(p_idx);
|
|
}
|
|
}
|
|
|
|
void ProjectManager::_on_search_term_changed(const String &p_term) {
|
|
project_list->set_search_term(p_term);
|
|
project_list->sort_projects();
|
|
|
|
// Select the first visible project in the list.
|
|
// This makes it possible to open a project without ever touching the mouse,
|
|
// as the search field is automatically focused on startup.
|
|
project_list->select_first_visible_project();
|
|
_update_project_buttons();
|
|
}
|
|
|
|
void ProjectManager::_on_search_term_submitted(const String &p_text) {
|
|
if (current_main_view != MAIN_VIEW_PROJECTS) {
|
|
return;
|
|
}
|
|
|
|
_open_selected_projects_ask();
|
|
}
|
|
|
|
LineEdit *ProjectManager::get_search_box() {
|
|
return search_box;
|
|
}
|
|
|
|
// Project tag management.
|
|
|
|
void ProjectManager::_manage_project_tags() {
|
|
for (int i = 0; i < project_tags->get_child_count(); i++) {
|
|
project_tags->get_child(i)->queue_free();
|
|
}
|
|
|
|
const ProjectList::Item item = project_list->get_selected_projects()[0];
|
|
current_project_tags = item.tags;
|
|
for (const String &tag : current_project_tags) {
|
|
ProjectTag *tag_control = memnew(ProjectTag(tag, true));
|
|
project_tags->add_child(tag_control);
|
|
tag_control->connect_button_to(callable_mp(this, &ProjectManager::_delete_project_tag).bind(tag));
|
|
}
|
|
|
|
tag_edit_error->hide();
|
|
tag_manage_dialog->popup_centered(Vector2i(500, 0) * EDSCALE);
|
|
}
|
|
|
|
void ProjectManager::_add_project_tag(const String &p_tag) {
|
|
if (current_project_tags.has(p_tag)) {
|
|
return;
|
|
}
|
|
current_project_tags.append(p_tag);
|
|
|
|
ProjectTag *tag_control = memnew(ProjectTag(p_tag, true));
|
|
project_tags->add_child(tag_control);
|
|
tag_control->connect_button_to(callable_mp(this, &ProjectManager::_delete_project_tag).bind(p_tag));
|
|
}
|
|
|
|
void ProjectManager::_delete_project_tag(const String &p_tag) {
|
|
current_project_tags.erase(p_tag);
|
|
for (int i = 0; i < project_tags->get_child_count(); i++) {
|
|
ProjectTag *tag_control = Object::cast_to<ProjectTag>(project_tags->get_child(i));
|
|
if (tag_control && tag_control->get_tag() == p_tag) {
|
|
memdelete(tag_control);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ProjectManager::_apply_project_tags() {
|
|
PackedStringArray tags;
|
|
for (int i = 0; i < project_tags->get_child_count(); i++) {
|
|
ProjectTag *tag_control = Object::cast_to<ProjectTag>(project_tags->get_child(i));
|
|
if (tag_control) {
|
|
tags.append(tag_control->get_tag());
|
|
}
|
|
}
|
|
|
|
const String project_godot = project_list->get_selected_projects()[0].path.path_join("project.godot");
|
|
ProjectSettings *cfg = memnew(ProjectSettings(project_godot));
|
|
if (!cfg->is_project_loaded()) {
|
|
memdelete(cfg);
|
|
tag_edit_error->set_text(vformat(TTR("Couldn't load project at '%s'. It may be missing or corrupted."), project_godot));
|
|
tag_edit_error->show();
|
|
callable_mp((Window *)tag_manage_dialog, &Window::show).call_deferred(); // Make sure the dialog does not disappear.
|
|
return;
|
|
} else {
|
|
tags.sort();
|
|
cfg->set("application/config/tags", tags);
|
|
Error err = cfg->save_custom(project_godot);
|
|
memdelete(cfg);
|
|
|
|
if (err != OK) {
|
|
tag_edit_error->set_text(vformat(TTR("Couldn't save project at '%s' (error %d)."), project_godot, err));
|
|
tag_edit_error->show();
|
|
callable_mp((Window *)tag_manage_dialog, &Window::show).call_deferred();
|
|
return;
|
|
}
|
|
}
|
|
|
|
_on_projects_updated();
|
|
}
|
|
|
|
void ProjectManager::_set_new_tag_name(const String p_name) {
|
|
create_tag_dialog->get_ok_button()->set_disabled(true);
|
|
if (p_name.is_empty()) {
|
|
tag_error->set_text(TTR("Tag name can't be empty."));
|
|
return;
|
|
}
|
|
|
|
if (p_name.contains(" ")) {
|
|
tag_error->set_text(TTR("Tag name can't contain spaces."));
|
|
return;
|
|
}
|
|
|
|
for (const String &c : forbidden_tag_characters) {
|
|
if (p_name.contains(c)) {
|
|
tag_error->set_text(vformat(TTR("These characters are not allowed in tags: %s."), String(" ").join(forbidden_tag_characters)));
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (p_name.to_lower() != p_name) {
|
|
tag_error->set_text(TTR("Tag name must be lowercase."));
|
|
return;
|
|
}
|
|
|
|
tag_error->set_text("");
|
|
create_tag_dialog->get_ok_button()->set_disabled(false);
|
|
}
|
|
|
|
void ProjectManager::_create_new_tag() {
|
|
if (!tag_error->get_text().is_empty()) {
|
|
return;
|
|
}
|
|
create_tag_dialog->hide(); // When using text_submitted, need to hide manually.
|
|
add_new_tag(new_tag_name->get_text());
|
|
_add_project_tag(new_tag_name->get_text());
|
|
}
|
|
|
|
void ProjectManager::add_new_tag(const String &p_tag) {
|
|
if (!tag_set.has(p_tag)) {
|
|
tag_set.insert(p_tag);
|
|
ProjectTag *tag_control = memnew(ProjectTag(p_tag));
|
|
all_tags->add_child(tag_control);
|
|
all_tags->move_child(tag_control, -2);
|
|
tag_control->connect_button_to(callable_mp(this, &ProjectManager::_add_project_tag).bind(p_tag));
|
|
}
|
|
}
|
|
|
|
// Project converter/migration tool.
|
|
|
|
#ifndef DISABLE_DEPRECATED
|
|
void ProjectManager::_minor_project_migrate() {
|
|
const ProjectList::Item migrated_project = project_list->get_selected_projects()[0];
|
|
|
|
if (version_convert_feature.begins_with("4.3")) {
|
|
// Migrate layout after scale changes.
|
|
const float edscale = EDSCALE;
|
|
if (edscale != 1.0) {
|
|
Ref<ConfigFile> layout_file;
|
|
layout_file.instantiate();
|
|
|
|
const String layout_path = migrated_project.path.path_join(".godot/editor/editor_layout.cfg");
|
|
Error err = layout_file->load(layout_path);
|
|
if (err == OK) {
|
|
for (int i = 0; i < 4; i++) {
|
|
const String key = "dock_hsplit_" + itos(i + 1);
|
|
int old_value = layout_file->get_value("docks", key, 0);
|
|
if (old_value != 0) {
|
|
layout_file->set_value("docks", key, old_value / edscale);
|
|
}
|
|
}
|
|
layout_file->save(layout_path);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void ProjectManager::_full_convert_button_pressed() {
|
|
ask_update_settings->hide();
|
|
ask_full_convert_dialog->popup_centered(Size2i(600.0 * EDSCALE, 0));
|
|
ask_full_convert_dialog->get_cancel_button()->grab_focus();
|
|
}
|
|
|
|
void ProjectManager::_perform_full_project_conversion() {
|
|
Vector<ProjectList::Item> selected_list = project_list->get_selected_projects();
|
|
if (selected_list.is_empty()) {
|
|
return;
|
|
}
|
|
|
|
const String &path = selected_list[0].path;
|
|
|
|
print_line("Converting project: " + path);
|
|
List<String> args;
|
|
args.push_back("--path");
|
|
args.push_back(path);
|
|
args.push_back("--convert-3to4");
|
|
args.push_back("--rendering-driver");
|
|
args.push_back(Main::get_rendering_driver_name());
|
|
|
|
Error err = OS::get_singleton()->create_instance(args);
|
|
ERR_FAIL_COND(err);
|
|
|
|
project_list->set_project_version(path, GODOT4_CONFIG_VERSION);
|
|
}
|
|
|
|
// Input and I/O.
|
|
|
|
void ProjectManager::shortcut_input(const Ref<InputEvent> &p_ev) {
|
|
ERR_FAIL_COND(p_ev.is_null());
|
|
|
|
Ref<InputEventKey> k = p_ev;
|
|
|
|
if (k.is_valid()) {
|
|
if (!k->is_pressed()) {
|
|
return;
|
|
}
|
|
|
|
// Pressing Command + Q quits the Project Manager
|
|
// This is handled by the platform implementation on macOS,
|
|
// so only define the shortcut on other platforms
|
|
#ifndef MACOS_ENABLED
|
|
if (k->get_keycode_with_modifiers() == (KeyModifierMask::META | Key::Q)) {
|
|
_dim_window();
|
|
get_tree()->quit();
|
|
}
|
|
#endif
|
|
|
|
if (current_main_view != MAIN_VIEW_PROJECTS) {
|
|
return;
|
|
}
|
|
|
|
bool keycode_handled = true;
|
|
|
|
switch (k->get_keycode()) {
|
|
case Key::ENTER: {
|
|
_open_selected_projects_ask();
|
|
} break;
|
|
case Key::HOME: {
|
|
if (project_list->get_project_count() > 0) {
|
|
project_list->select_project(0);
|
|
_update_project_buttons();
|
|
}
|
|
|
|
} break;
|
|
case Key::END: {
|
|
if (project_list->get_project_count() > 0) {
|
|
project_list->select_project(project_list->get_project_count() - 1);
|
|
_update_project_buttons();
|
|
}
|
|
|
|
} break;
|
|
case Key::UP: {
|
|
if (k->is_shift_pressed()) {
|
|
break;
|
|
}
|
|
|
|
int index = project_list->get_single_selected_index();
|
|
if (index > 0) {
|
|
project_list->select_project(index - 1);
|
|
project_list->ensure_project_visible(index - 1);
|
|
_update_project_buttons();
|
|
}
|
|
|
|
break;
|
|
}
|
|
case Key::DOWN: {
|
|
if (k->is_shift_pressed()) {
|
|
break;
|
|
}
|
|
|
|
int index = project_list->get_single_selected_index();
|
|
if (index + 1 < project_list->get_project_count()) {
|
|
project_list->select_project(index + 1);
|
|
project_list->ensure_project_visible(index + 1);
|
|
_update_project_buttons();
|
|
}
|
|
|
|
} break;
|
|
case Key::F: {
|
|
if (k->is_command_or_control_pressed()) {
|
|
search_box->grab_focus();
|
|
} else {
|
|
keycode_handled = false;
|
|
}
|
|
} break;
|
|
default: {
|
|
keycode_handled = false;
|
|
} break;
|
|
}
|
|
|
|
if (keycode_handled) {
|
|
accept_event();
|
|
}
|
|
}
|
|
}
|
|
|
|
void ProjectManager::_files_dropped(PackedStringArray p_files) {
|
|
// TODO: Support installing multiple ZIPs at the same time?
|
|
if (p_files.size() == 1 && p_files[0].ends_with(".zip")) {
|
|
const String &file = p_files[0];
|
|
_install_project(file, file.get_file().get_basename().capitalize());
|
|
return;
|
|
}
|
|
|
|
HashSet<String> folders_set;
|
|
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
|
|
for (int i = 0; i < p_files.size(); i++) {
|
|
const String &file = p_files[i];
|
|
folders_set.insert(da->dir_exists(file) ? file : file.get_base_dir());
|
|
}
|
|
ERR_FAIL_COND(folders_set.is_empty()); // This can't really happen, we consume every dropped file path above.
|
|
|
|
PackedStringArray folders;
|
|
for (const String &E : folders_set) {
|
|
folders.push_back(E);
|
|
}
|
|
project_list->find_projects_multiple(folders);
|
|
}
|
|
|
|
void ProjectManager::_titlebar_resized() {
|
|
DisplayServer::get_singleton()->window_set_window_buttons_offset(Vector2i(title_bar->get_global_position().y + title_bar->get_size().y / 2, title_bar->get_global_position().y + title_bar->get_size().y / 2), DisplayServer::MAIN_WINDOW_ID);
|
|
const Vector3i &margin = DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID);
|
|
if (left_menu_spacer) {
|
|
int w = (root_container->is_layout_rtl()) ? margin.y : margin.x;
|
|
left_menu_spacer->set_custom_minimum_size(Size2(w, 0));
|
|
right_spacer->set_custom_minimum_size(Size2(w, 0));
|
|
}
|
|
if (right_menu_spacer) {
|
|
int w = (root_container->is_layout_rtl()) ? margin.x : margin.y;
|
|
right_menu_spacer->set_custom_minimum_size(Size2(w, 0));
|
|
left_spacer->set_custom_minimum_size(Size2(w, 0));
|
|
}
|
|
if (title_bar) {
|
|
title_bar->set_custom_minimum_size(Size2(0, margin.z - title_bar->get_global_position().y));
|
|
}
|
|
}
|
|
|
|
// Object methods.
|
|
|
|
ProjectManager::ProjectManager() {
|
|
singleton = this;
|
|
|
|
set_translation_domain("godot.editor");
|
|
|
|
// Turn off some servers we aren't going to be using in the Project Manager.
|
|
NavigationServer3D::get_singleton()->set_active(false);
|
|
PhysicsServer3D::get_singleton()->set_active(false);
|
|
PhysicsServer2D::get_singleton()->set_active(false);
|
|
|
|
// Initialize settings.
|
|
{
|
|
if (!EditorSettings::get_singleton()) {
|
|
EditorSettings::create();
|
|
}
|
|
EditorSettings::get_singleton()->set_optimize_save(false); // Just write settings as they come.
|
|
|
|
{
|
|
bool agile_input_event_flushing = EDITOR_GET("input/buffering/agile_event_flushing");
|
|
bool use_accumulated_input = EDITOR_GET("input/buffering/use_accumulated_input");
|
|
|
|
Input::get_singleton()->set_agile_input_event_flushing(agile_input_event_flushing);
|
|
Input::get_singleton()->set_use_accumulated_input(use_accumulated_input);
|
|
}
|
|
|
|
int display_scale = EDITOR_GET("interface/editor/display_scale");
|
|
|
|
switch (display_scale) {
|
|
case 0:
|
|
// Try applying a suitable display scale automatically.
|
|
EditorScale::set_scale(EditorSettings::get_singleton()->get_auto_display_scale());
|
|
break;
|
|
case 1:
|
|
EditorScale::set_scale(0.75);
|
|
break;
|
|
case 2:
|
|
EditorScale::set_scale(1.0);
|
|
break;
|
|
case 3:
|
|
EditorScale::set_scale(1.25);
|
|
break;
|
|
case 4:
|
|
EditorScale::set_scale(1.5);
|
|
break;
|
|
case 5:
|
|
EditorScale::set_scale(1.75);
|
|
break;
|
|
case 6:
|
|
EditorScale::set_scale(2.0);
|
|
break;
|
|
default:
|
|
EditorScale::set_scale(EDITOR_GET("interface/editor/custom_display_scale"));
|
|
break;
|
|
}
|
|
EditorFileDialog::get_icon_func = &ProjectManager::_file_dialog_get_icon;
|
|
EditorFileDialog::get_thumbnail_func = &ProjectManager::_file_dialog_get_thumbnail;
|
|
|
|
EditorFileDialog::set_default_show_hidden_files(EDITOR_GET("filesystem/file_dialog/show_hidden_files"));
|
|
EditorFileDialog::set_default_display_mode((EditorFileDialog::DisplayMode)EDITOR_GET("filesystem/file_dialog/display_mode").operator int());
|
|
|
|
int swap_cancel_ok = EDITOR_GET("interface/editor/accept_dialog_cancel_ok_buttons");
|
|
if (swap_cancel_ok != 0) { // 0 is auto, set in register_scene based on DisplayServer.
|
|
// Swap on means OK first.
|
|
AcceptDialog::set_swap_cancel_ok(swap_cancel_ok == 2);
|
|
}
|
|
|
|
OS::get_singleton()->set_low_processor_usage_mode(true);
|
|
}
|
|
|
|
// TRANSLATORS: This refers to the application where users manage their Godot projects.
|
|
DisplayServer::get_singleton()->window_set_title(VERSION_NAME + String(" - ") + TTR("Project Manager", "Application"));
|
|
|
|
SceneTree::get_singleton()->get_root()->connect("files_dropped", callable_mp(this, &ProjectManager::_files_dropped));
|
|
|
|
// Initialize UI.
|
|
{
|
|
int pm_root_dir = EDITOR_GET("interface/editor/ui_layout_direction");
|
|
Control::set_root_layout_direction(pm_root_dir);
|
|
Window::set_root_layout_direction(pm_root_dir);
|
|
|
|
EditorThemeManager::initialize();
|
|
theme = EditorThemeManager::generate_theme();
|
|
DisplayServer::set_early_window_clear_color_override(true, theme->get_color(SNAME("background"), EditorStringName(Editor)));
|
|
|
|
set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
|
|
|
|
_build_icon_type_cache(theme);
|
|
}
|
|
|
|
// Project manager layout.
|
|
|
|
background_panel = memnew(Panel);
|
|
add_child(background_panel);
|
|
background_panel->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
|
|
|
|
root_container = memnew(MarginContainer);
|
|
add_child(root_container);
|
|
root_container->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
|
|
|
|
main_vbox = memnew(VBoxContainer);
|
|
root_container->add_child(main_vbox);
|
|
|
|
// Title bar.
|
|
bool can_expand = bool(EDITOR_GET("interface/editor/expand_to_title")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_EXTEND_TO_TITLE);
|
|
|
|
{
|
|
title_bar = memnew(EditorTitleBar);
|
|
main_vbox->add_child(title_bar);
|
|
|
|
if (can_expand) {
|
|
// Add spacer to avoid other controls under window minimize/maximize/close buttons (left side).
|
|
left_menu_spacer = memnew(Control);
|
|
left_menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
|
|
title_bar->add_child(left_menu_spacer);
|
|
}
|
|
|
|
HBoxContainer *left_hbox = memnew(HBoxContainer);
|
|
left_hbox->set_alignment(BoxContainer::ALIGNMENT_BEGIN);
|
|
left_hbox->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
left_hbox->set_stretch_ratio(1.0);
|
|
title_bar->add_child(left_hbox);
|
|
|
|
title_bar_logo = memnew(Button);
|
|
title_bar_logo->set_flat(true);
|
|
left_hbox->add_child(title_bar_logo);
|
|
title_bar_logo->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_show_about));
|
|
|
|
if (can_expand) {
|
|
// Spacer to center main toggles.
|
|
left_spacer = memnew(Control);
|
|
left_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
|
|
title_bar->add_child(left_spacer);
|
|
}
|
|
|
|
main_view_toggles = memnew(HBoxContainer);
|
|
main_view_toggles->set_alignment(BoxContainer::ALIGNMENT_CENTER);
|
|
main_view_toggles->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
main_view_toggles->set_stretch_ratio(2.0);
|
|
title_bar->add_child(main_view_toggles);
|
|
|
|
if (can_expand) {
|
|
// Spacer to center main toggles.
|
|
right_spacer = memnew(Control);
|
|
right_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
|
|
title_bar->add_child(right_spacer);
|
|
}
|
|
|
|
main_view_toggles_group.instantiate();
|
|
|
|
HBoxContainer *right_hbox = memnew(HBoxContainer);
|
|
right_hbox->set_alignment(BoxContainer::ALIGNMENT_END);
|
|
right_hbox->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
right_hbox->set_stretch_ratio(1.0);
|
|
title_bar->add_child(right_hbox);
|
|
|
|
quick_settings_button = memnew(Button);
|
|
quick_settings_button->set_flat(true);
|
|
quick_settings_button->set_text(TTR("Settings"));
|
|
right_hbox->add_child(quick_settings_button);
|
|
quick_settings_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_show_quick_settings));
|
|
|
|
if (can_expand) {
|
|
// Add spacer to avoid other controls under the window minimize/maximize/close buttons (right side).
|
|
right_menu_spacer = memnew(Control);
|
|
right_menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
|
|
title_bar->add_child(right_menu_spacer);
|
|
}
|
|
}
|
|
|
|
main_view_container = memnew(PanelContainer);
|
|
main_view_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
|
main_vbox->add_child(main_view_container);
|
|
|
|
// Project list view.
|
|
{
|
|
local_projects_vb = memnew(VBoxContainer);
|
|
local_projects_vb->set_name("LocalProjectsTab");
|
|
_add_main_view(MAIN_VIEW_PROJECTS, TTR("Projects"), Ref<Texture2D>(), local_projects_vb);
|
|
|
|
// Project list's top bar.
|
|
{
|
|
HBoxContainer *hb = memnew(HBoxContainer);
|
|
hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
local_projects_vb->add_child(hb);
|
|
|
|
create_btn = memnew(Button);
|
|
create_btn->set_text(TTR("Create"));
|
|
create_btn->set_shortcut(ED_SHORTCUT("project_manager/new_project", TTR("New Project"), KeyModifierMask::CMD_OR_CTRL | Key::N));
|
|
create_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_new_project));
|
|
hb->add_child(create_btn);
|
|
|
|
import_btn = memnew(Button);
|
|
import_btn->set_text(TTR("Import"));
|
|
import_btn->set_shortcut(ED_SHORTCUT("project_manager/import_project", TTR("Import Project"), KeyModifierMask::CMD_OR_CTRL | Key::I));
|
|
import_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_import_project));
|
|
hb->add_child(import_btn);
|
|
|
|
scan_btn = memnew(Button);
|
|
scan_btn->set_text(TTR("Scan"));
|
|
scan_btn->set_shortcut(ED_SHORTCUT("project_manager/scan_projects", TTR("Scan Projects"), KeyModifierMask::CMD_OR_CTRL | Key::S));
|
|
scan_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_scan_projects));
|
|
hb->add_child(scan_btn);
|
|
|
|
loading_label = memnew(Label(TTR("Loading, please wait...")));
|
|
loading_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
loading_label->hide();
|
|
hb->add_child(loading_label);
|
|
|
|
search_box = memnew(LineEdit);
|
|
search_box->set_placeholder(TTR("Filter Projects"));
|
|
search_box->set_tooltip_text(TTR("This field filters projects by name and last path component.\nTo filter projects by name and full path, the query must contain at least one `/` character."));
|
|
search_box->set_clear_button_enabled(true);
|
|
search_box->connect(SceneStringName(text_changed), callable_mp(this, &ProjectManager::_on_search_term_changed));
|
|
search_box->connect("text_submitted", callable_mp(this, &ProjectManager::_on_search_term_submitted));
|
|
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
hb->add_child(search_box);
|
|
|
|
Label *sort_label = memnew(Label);
|
|
sort_label->set_text(TTR("Sort:"));
|
|
hb->add_child(sort_label);
|
|
|
|
filter_option = memnew(OptionButton);
|
|
filter_option->set_clip_text(true);
|
|
filter_option->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
filter_option->set_stretch_ratio(0.3);
|
|
filter_option->connect(SceneStringName(item_selected), callable_mp(this, &ProjectManager::_on_order_option_changed));
|
|
hb->add_child(filter_option);
|
|
|
|
filter_option->add_item(TTR("Last Edited"));
|
|
filter_option->add_item(TTR("Name"));
|
|
filter_option->add_item(TTR("Path"));
|
|
filter_option->add_item(TTR("Tags"));
|
|
}
|
|
|
|
// Project list and its sidebar.
|
|
{
|
|
HBoxContainer *project_list_hbox = memnew(HBoxContainer);
|
|
local_projects_vb->add_child(project_list_hbox);
|
|
project_list_hbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
|
|
|
project_list_panel = memnew(PanelContainer);
|
|
project_list_panel->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
project_list_hbox->add_child(project_list_panel);
|
|
|
|
project_list = memnew(ProjectList);
|
|
project_list->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
|
|
project_list_panel->add_child(project_list);
|
|
project_list->connect(ProjectList::SIGNAL_LIST_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons));
|
|
project_list->connect(ProjectList::SIGNAL_LIST_CHANGED, callable_mp(this, &ProjectManager::_update_list_placeholder));
|
|
project_list->connect(ProjectList::SIGNAL_SELECTION_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons));
|
|
project_list->connect(ProjectList::SIGNAL_PROJECT_ASK_OPEN, callable_mp(this, &ProjectManager::_open_selected_projects_ask));
|
|
|
|
// Empty project list placeholder.
|
|
{
|
|
empty_list_placeholder = memnew(VBoxContainer);
|
|
empty_list_placeholder->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
|
|
empty_list_placeholder->add_theme_constant_override("separation", 16 * EDSCALE);
|
|
empty_list_placeholder->hide();
|
|
project_list_panel->add_child(empty_list_placeholder);
|
|
|
|
RichTextLabel *empty_list_message = memnew(RichTextLabel);
|
|
empty_list_message->set_use_bbcode(true);
|
|
empty_list_message->set_fit_content(true);
|
|
empty_list_message->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
empty_list_message->add_theme_style_override(CoreStringName(normal), memnew(StyleBoxEmpty));
|
|
|
|
const String line1 = TTR("You don't have any projects yet.");
|
|
const String line2 = TTR("Get started by creating a new one,\nimporting one that exists, or by downloading a project template from the Asset Library!");
|
|
empty_list_message->set_text(vformat("[center][b]%s[/b] %s[/center]", line1, line2));
|
|
empty_list_placeholder->add_child(empty_list_message);
|
|
|
|
HBoxContainer *empty_list_actions = memnew(HBoxContainer);
|
|
empty_list_actions->set_alignment(BoxContainer::ALIGNMENT_CENTER);
|
|
empty_list_placeholder->add_child(empty_list_actions);
|
|
|
|
empty_list_create_project = memnew(Button);
|
|
empty_list_create_project->set_text(TTR("Create New Project"));
|
|
empty_list_create_project->set_theme_type_variation("PanelBackgroundButton");
|
|
empty_list_actions->add_child(empty_list_create_project);
|
|
empty_list_create_project->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_new_project));
|
|
|
|
empty_list_import_project = memnew(Button);
|
|
empty_list_import_project->set_text(TTR("Import Existing Project"));
|
|
empty_list_import_project->set_theme_type_variation("PanelBackgroundButton");
|
|
empty_list_actions->add_child(empty_list_import_project);
|
|
empty_list_import_project->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_import_project));
|
|
|
|
empty_list_open_assetlib = memnew(Button);
|
|
empty_list_open_assetlib->set_text(TTR("Open Asset Library"));
|
|
empty_list_open_assetlib->set_theme_type_variation("PanelBackgroundButton");
|
|
empty_list_actions->add_child(empty_list_open_assetlib);
|
|
empty_list_open_assetlib->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_open_asset_library_confirmed));
|
|
|
|
empty_list_online_warning = memnew(Label);
|
|
empty_list_online_warning->set_horizontal_alignment(HorizontalAlignment::HORIZONTAL_ALIGNMENT_CENTER);
|
|
empty_list_online_warning->set_custom_minimum_size(Size2(220, 0) * EDSCALE);
|
|
empty_list_online_warning->set_autowrap_mode(TextServer::AUTOWRAP_WORD);
|
|
empty_list_online_warning->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
|
empty_list_online_warning->set_text(TTR("Note: The Asset Library requires an online connection and involves sending data over the internet."));
|
|
empty_list_placeholder->add_child(empty_list_online_warning);
|
|
}
|
|
|
|
// The side bar with the edit, run, rename, etc. buttons.
|
|
VBoxContainer *project_list_sidebar = memnew(VBoxContainer);
|
|
project_list_sidebar->set_custom_minimum_size(Size2(120, 120));
|
|
project_list_hbox->add_child(project_list_sidebar);
|
|
|
|
project_list_sidebar->add_child(memnew(HSeparator));
|
|
|
|
open_btn = memnew(Button);
|
|
open_btn->set_text(TTR("Edit"));
|
|
open_btn->set_shortcut(ED_SHORTCUT("project_manager/edit_project", TTR("Edit Project"), KeyModifierMask::CMD_OR_CTRL | Key::E));
|
|
open_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_open_selected_projects_ask));
|
|
project_list_sidebar->add_child(open_btn);
|
|
|
|
run_btn = memnew(Button);
|
|
run_btn->set_text(TTR("Run"));
|
|
run_btn->set_shortcut(ED_SHORTCUT("project_manager/run_project", TTR("Run Project"), KeyModifierMask::CMD_OR_CTRL | Key::R));
|
|
run_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_run_project));
|
|
project_list_sidebar->add_child(run_btn);
|
|
|
|
rename_btn = memnew(Button);
|
|
rename_btn->set_text(TTR("Rename"));
|
|
// The F2 shortcut isn't overridden with Enter on macOS as Enter is already used to edit a project.
|
|
rename_btn->set_shortcut(ED_SHORTCUT("project_manager/rename_project", TTR("Rename Project"), Key::F2));
|
|
rename_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_rename_project));
|
|
project_list_sidebar->add_child(rename_btn);
|
|
|
|
manage_tags_btn = memnew(Button);
|
|
manage_tags_btn->set_text(TTR("Manage Tags"));
|
|
project_list_sidebar->add_child(manage_tags_btn);
|
|
|
|
erase_btn = memnew(Button);
|
|
erase_btn->set_text(TTR("Remove"));
|
|
erase_btn->set_shortcut(ED_SHORTCUT("project_manager/remove_project", TTR("Remove Project"), Key::KEY_DELETE));
|
|
erase_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_erase_project));
|
|
project_list_sidebar->add_child(erase_btn);
|
|
|
|
Control *filler = memnew(Control);
|
|
filler->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
|
project_list_sidebar->add_child(filler);
|
|
|
|
erase_missing_btn = memnew(Button);
|
|
erase_missing_btn->set_text(TTR("Remove Missing"));
|
|
erase_missing_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_erase_missing_projects));
|
|
project_list_sidebar->add_child(erase_missing_btn);
|
|
}
|
|
}
|
|
|
|
// Asset library view.
|
|
if (AssetLibraryEditorPlugin::is_available()) {
|
|
asset_library = memnew(EditorAssetLibrary(true));
|
|
asset_library->set_name("AssetLibraryTab");
|
|
_add_main_view(MAIN_VIEW_ASSETLIB, TTR("Asset Library"), Ref<Texture2D>(), asset_library);
|
|
asset_library->connect("install_asset", callable_mp(this, &ProjectManager::_install_project));
|
|
} else {
|
|
VBoxContainer *asset_library_filler = memnew(VBoxContainer);
|
|
asset_library_filler->set_name("AssetLibraryTab");
|
|
Button *asset_library_toggle = _add_main_view(MAIN_VIEW_ASSETLIB, TTR("Asset Library"), Ref<Texture2D>(), asset_library_filler);
|
|
asset_library_toggle->set_disabled(true);
|
|
asset_library_toggle->set_tooltip_text(TTR("Asset Library not available (due to using Web editor, or because SSL support disabled)."));
|
|
}
|
|
|
|
// Footer bar.
|
|
{
|
|
HBoxContainer *footer_bar = memnew(HBoxContainer);
|
|
footer_bar->set_alignment(BoxContainer::ALIGNMENT_END);
|
|
footer_bar->add_theme_constant_override("separation", 20 * EDSCALE);
|
|
main_vbox->add_child(footer_bar);
|
|
|
|
#ifdef ENGINE_UPDATE_CHECK_ENABLED
|
|
EngineUpdateLabel *update_label = memnew(EngineUpdateLabel);
|
|
footer_bar->add_child(update_label);
|
|
update_label->connect("offline_clicked", callable_mp(this, &ProjectManager::_show_quick_settings));
|
|
#endif
|
|
|
|
EditorVersionButton *version_btn = memnew(EditorVersionButton(EditorVersionButton::FORMAT_WITH_BUILD));
|
|
// Fade the version label to be less prominent, but still readable.
|
|
version_btn->set_self_modulate(Color(1, 1, 1, 0.6));
|
|
footer_bar->add_child(version_btn);
|
|
}
|
|
|
|
// Dialogs.
|
|
{
|
|
quick_settings_dialog = memnew(QuickSettingsDialog);
|
|
add_child(quick_settings_dialog);
|
|
quick_settings_dialog->connect("restart_required", callable_mp(this, &ProjectManager::_restart_confirmed));
|
|
|
|
scan_dir = memnew(EditorFileDialog);
|
|
scan_dir->set_previews_enabled(false);
|
|
scan_dir->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
|
|
scan_dir->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR);
|
|
scan_dir->set_title(TTR("Select a Folder to Scan")); // must be after mode or it's overridden
|
|
scan_dir->set_current_dir(EDITOR_GET("filesystem/directories/default_project_path"));
|
|
add_child(scan_dir);
|
|
scan_dir->connect("dir_selected", callable_mp(project_list, &ProjectList::find_projects));
|
|
|
|
erase_missing_ask = memnew(ConfirmationDialog);
|
|
erase_missing_ask->set_ok_button_text(TTR("Remove All"));
|
|
erase_missing_ask->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_erase_missing_projects_confirm));
|
|
add_child(erase_missing_ask);
|
|
|
|
erase_ask = memnew(ConfirmationDialog);
|
|
erase_ask->set_ok_button_text(TTR("Remove"));
|
|
erase_ask->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_erase_project_confirm));
|
|
add_child(erase_ask);
|
|
|
|
VBoxContainer *erase_ask_vb = memnew(VBoxContainer);
|
|
erase_ask->add_child(erase_ask_vb);
|
|
|
|
erase_ask_label = memnew(Label);
|
|
erase_ask_vb->add_child(erase_ask_label);
|
|
|
|
// Comment out for now until we have a better warning system to
|
|
// ensure users delete their project only.
|
|
//delete_project_contents = memnew(CheckBox);
|
|
//delete_project_contents->set_text(TTR("Also delete project contents (no undo!)"));
|
|
//erase_ask_vb->add_child(delete_project_contents);
|
|
|
|
multi_open_ask = memnew(ConfirmationDialog);
|
|
multi_open_ask->set_ok_button_text(TTR("Edit"));
|
|
multi_open_ask->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_open_selected_projects));
|
|
add_child(multi_open_ask);
|
|
|
|
multi_run_ask = memnew(ConfirmationDialog);
|
|
multi_run_ask->set_ok_button_text(TTR("Run"));
|
|
multi_run_ask->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_run_project_confirm));
|
|
add_child(multi_run_ask);
|
|
|
|
ask_update_settings = memnew(ConfirmationDialog);
|
|
ask_update_settings->set_autowrap(true);
|
|
ask_update_settings->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_open_selected_projects_with_migration));
|
|
full_convert_button = ask_update_settings->add_button(TTR("Convert Full Project"), !GLOBAL_GET("gui/common/swap_cancel_ok"));
|
|
full_convert_button->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_full_convert_button_pressed));
|
|
add_child(ask_update_settings);
|
|
|
|
ask_full_convert_dialog = memnew(ConfirmationDialog);
|
|
ask_full_convert_dialog->set_autowrap(true);
|
|
ask_full_convert_dialog->set_text(TTR("This option will perform full project conversion, updating scenes, resources and scripts from Godot 3 to work in Godot 4.\n\nNote that this is a best-effort conversion, i.e. it makes upgrading the project easier, but it will not open out-of-the-box and will still require manual adjustments.\n\nIMPORTANT: Make sure to backup your project before converting, as this operation makes it impossible to open it in older versions of Godot."));
|
|
ask_full_convert_dialog->connect(SceneStringName(confirmed), callable_mp(this, &ProjectManager::_perform_full_project_conversion));
|
|
add_child(ask_full_convert_dialog);
|
|
|
|
project_dialog = memnew(ProjectDialog);
|
|
project_dialog->connect("projects_updated", callable_mp(this, &ProjectManager::_on_projects_updated));
|
|
project_dialog->connect("project_created", callable_mp(this, &ProjectManager::_on_project_created));
|
|
add_child(project_dialog);
|
|
|
|
error_dialog = memnew(AcceptDialog);
|
|
error_dialog->set_title(TTR("Error"));
|
|
add_child(error_dialog);
|
|
|
|
about_dialog = memnew(EditorAbout);
|
|
add_child(about_dialog);
|
|
}
|
|
|
|
// Tag management.
|
|
{
|
|
tag_manage_dialog = memnew(ConfirmationDialog);
|
|
add_child(tag_manage_dialog);
|
|
tag_manage_dialog->set_title(TTR("Manage Project Tags"));
|
|
tag_manage_dialog->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_apply_project_tags));
|
|
manage_tags_btn->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_manage_project_tags));
|
|
|
|
VBoxContainer *tag_vb = memnew(VBoxContainer);
|
|
tag_manage_dialog->add_child(tag_vb);
|
|
|
|
Label *label = memnew(Label(TTR("Project Tags")));
|
|
tag_vb->add_child(label);
|
|
label->set_theme_type_variation("HeaderMedium");
|
|
label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
|
|
|
|
label = memnew(Label(TTR("Click tag to remove it from the project.")));
|
|
tag_vb->add_child(label);
|
|
label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
|
|
|
|
project_tags = memnew(HFlowContainer);
|
|
tag_vb->add_child(project_tags);
|
|
project_tags->set_custom_minimum_size(Vector2(0, 100) * EDSCALE);
|
|
|
|
tag_vb->add_child(memnew(HSeparator));
|
|
|
|
label = memnew(Label(TTR("All Tags")));
|
|
tag_vb->add_child(label);
|
|
label->set_theme_type_variation("HeaderMedium");
|
|
label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
|
|
|
|
label = memnew(Label(TTR("Click tag to add it to the project.")));
|
|
tag_vb->add_child(label);
|
|
label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
|
|
|
|
all_tags = memnew(HFlowContainer);
|
|
tag_vb->add_child(all_tags);
|
|
all_tags->set_custom_minimum_size(Vector2(0, 100) * EDSCALE);
|
|
|
|
tag_edit_error = memnew(Label);
|
|
tag_vb->add_child(tag_edit_error);
|
|
tag_edit_error->set_autowrap_mode(TextServer::AUTOWRAP_WORD);
|
|
|
|
create_tag_dialog = memnew(ConfirmationDialog);
|
|
tag_manage_dialog->add_child(create_tag_dialog);
|
|
create_tag_dialog->set_title(TTR("Create New Tag"));
|
|
create_tag_dialog->get_ok_button()->connect(SceneStringName(pressed), callable_mp(this, &ProjectManager::_create_new_tag));
|
|
|
|
tag_vb = memnew(VBoxContainer);
|
|
create_tag_dialog->add_child(tag_vb);
|
|
|
|
Label *info = memnew(Label(TTR("Tags are capitalized automatically when displayed.")));
|
|
tag_vb->add_child(info);
|
|
|
|
new_tag_name = memnew(LineEdit);
|
|
tag_vb->add_child(new_tag_name);
|
|
new_tag_name->connect(SceneStringName(text_changed), callable_mp(this, &ProjectManager::_set_new_tag_name));
|
|
new_tag_name->connect("text_submitted", callable_mp(this, &ProjectManager::_create_new_tag).unbind(1));
|
|
create_tag_dialog->connect("about_to_popup", callable_mp(new_tag_name, &LineEdit::clear));
|
|
create_tag_dialog->connect("about_to_popup", callable_mp((Control *)new_tag_name, &Control::grab_focus), CONNECT_DEFERRED);
|
|
|
|
tag_error = memnew(Label);
|
|
tag_vb->add_child(tag_error);
|
|
|
|
create_tag_btn = memnew(Button);
|
|
all_tags->add_child(create_tag_btn);
|
|
create_tag_btn->connect(SceneStringName(pressed), callable_mp((Window *)create_tag_dialog, &Window::popup_centered).bind(Vector2i(500, 0) * EDSCALE));
|
|
}
|
|
|
|
// Initialize project list.
|
|
{
|
|
project_list->load_project_list();
|
|
|
|
Ref<DirAccess> dir_access = DirAccess::create(DirAccess::AccessType::ACCESS_FILESYSTEM);
|
|
|
|
String default_project_path = EDITOR_GET("filesystem/directories/default_project_path");
|
|
if (!default_project_path.is_empty() && !dir_access->dir_exists(default_project_path)) {
|
|
Error error = dir_access->make_dir_recursive(default_project_path);
|
|
if (error != OK) {
|
|
ERR_PRINT("Could not create default project directory at: " + default_project_path);
|
|
}
|
|
}
|
|
|
|
String autoscan_path = EDITOR_GET("filesystem/directories/autoscan_project_path");
|
|
if (!autoscan_path.is_empty()) {
|
|
if (dir_access->dir_exists(autoscan_path)) {
|
|
project_list->find_projects(autoscan_path);
|
|
} else {
|
|
Error error = dir_access->make_dir_recursive(autoscan_path);
|
|
if (error != OK) {
|
|
ERR_PRINT("Could not create project autoscan directory at: " + autoscan_path);
|
|
}
|
|
}
|
|
}
|
|
project_list->update_project_list();
|
|
initialized = true;
|
|
}
|
|
|
|
// Extend menu bar to window title.
|
|
if (can_expand) {
|
|
DisplayServer::get_singleton()->process_events();
|
|
DisplayServer::get_singleton()->window_set_flag(DisplayServer::WINDOW_FLAG_EXTEND_TO_TITLE, true, DisplayServer::MAIN_WINDOW_ID);
|
|
title_bar->set_can_move_window(true);
|
|
title_bar->connect(SceneStringName(item_rect_changed), callable_mp(this, &ProjectManager::_titlebar_resized));
|
|
}
|
|
|
|
_update_size_limits();
|
|
}
|
|
|
|
ProjectManager::~ProjectManager() {
|
|
singleton = nullptr;
|
|
if (EditorSettings::get_singleton()) {
|
|
EditorSettings::destroy();
|
|
}
|
|
|
|
EditorThemeManager::finalize();
|
|
}
|