godot/scene
PouleyKetchoupp 806a1a6646 Draw triangles for HeightMapShape debug collision
Helps with ambiguous cases where it's not possible to tell which diagonal is used for collision in quads.
2021-03-24 17:58:54 -07:00
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2d Merge pull request #45571 from aaronfranke/node2d-real_t 2021-03-23 00:10:53 +01:00
3d Merge pull request #46937 from nekomatata/soft-body-support 2021-03-20 21:45:20 +01:00
animation Check AnimationNode to update properties 2021-03-17 18:33:29 +07:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Merge pull request #37755 from KoBeWi/check_down 2021-03-23 13:06:02 +01:00
main Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
resources Draw triangles for HeightMapShape debug collision 2021-03-24 17:58:54 -07:00
register_scene_types.cpp Implement Navigation layers 2021-03-10 11:23:06 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00