godot/core/pool_vector.cpp
Braden Bodily 71d71d55b5 Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Condensed some if and ERR statements. Added dots to end of error messages

Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?),
core/os/memory.cpp,
drivers/png/png_driver_common.cpp,
drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
2019-08-17 12:33:15 +02:00

71 lines
3.1 KiB
C++

/*************************************************************************/
/* pool_vector.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "pool_vector.h"
Mutex *pool_vector_lock = NULL;
PoolAllocator *MemoryPool::memory_pool = NULL;
uint8_t *MemoryPool::pool_memory = NULL;
size_t *MemoryPool::pool_size = NULL;
MemoryPool::Alloc *MemoryPool::allocs = NULL;
MemoryPool::Alloc *MemoryPool::free_list = NULL;
uint32_t MemoryPool::alloc_count = 0;
uint32_t MemoryPool::allocs_used = 0;
Mutex *MemoryPool::alloc_mutex = NULL;
size_t MemoryPool::total_memory = 0;
size_t MemoryPool::max_memory = 0;
void MemoryPool::setup(uint32_t p_max_allocs) {
allocs = memnew_arr(Alloc, p_max_allocs);
alloc_count = p_max_allocs;
allocs_used = 0;
for (uint32_t i = 0; i < alloc_count - 1; i++) {
allocs[i].free_list = &allocs[i + 1];
}
free_list = &allocs[0];
alloc_mutex = Mutex::create();
}
void MemoryPool::cleanup() {
memdelete_arr(allocs);
memdelete(alloc_mutex);
ERR_FAIL_COND_MSG(allocs_used > 0, "There are still MemoryPool allocs in use at exit!");
}