mirror of
https://github.com/godotengine/godot.git
synced 2024-12-06 19:12:20 +00:00
95 lines
3.9 KiB
C++
95 lines
3.9 KiB
C++
/*************************************************************************/
|
|
/* path_editor_plugin.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef PATH_EDITOR_PLUGIN_H
|
|
#define PATH_EDITOR_PLUGIN_H
|
|
|
|
#include "editor/spatial_editor_gizmos.h"
|
|
#include "scene/3d/path.h"
|
|
|
|
class PathSpatialGizmo : public EditorSpatialGizmo {
|
|
|
|
GDCLASS(PathSpatialGizmo, EditorSpatialGizmo);
|
|
|
|
Path *path;
|
|
mutable Vector3 original;
|
|
|
|
public:
|
|
virtual String get_handle_name(int p_idx) const;
|
|
virtual Variant get_handle_value(int p_idx) const;
|
|
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
|
|
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
|
|
|
|
void redraw();
|
|
PathSpatialGizmo(Path *p_path = NULL);
|
|
};
|
|
|
|
class PathEditorPlugin : public EditorPlugin {
|
|
|
|
GDCLASS(PathEditorPlugin, EditorPlugin);
|
|
|
|
Separator *sep;
|
|
ToolButton *curve_create;
|
|
ToolButton *curve_edit;
|
|
ToolButton *curve_del;
|
|
ToolButton *curve_close;
|
|
|
|
EditorNode *editor;
|
|
|
|
Path *path;
|
|
|
|
void _mode_changed(int p_idx);
|
|
void _close_curve();
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
Path *get_edited_path() { return path; }
|
|
|
|
static PathEditorPlugin *singleton;
|
|
Ref<SpatialMaterial> path_material;
|
|
Ref<SpatialMaterial> path_thin_material;
|
|
virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event);
|
|
|
|
//virtual bool forward_gui_input(const InputEvent& p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
|
|
virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial);
|
|
virtual String get_name() const { return "Path"; }
|
|
bool has_main_screen() const { return false; }
|
|
virtual void edit(Object *p_object);
|
|
virtual bool handles(Object *p_object) const;
|
|
virtual void make_visible(bool p_visible);
|
|
|
|
PathEditorPlugin(EditorNode *p_node);
|
|
~PathEditorPlugin();
|
|
};
|
|
|
|
#endif // PATH_EDITOR_PLUGIN_H
|