godot/scene/main
Markus Sauermann 7f317ef1bf Remove CanvasItem::_invalidate_global_transform
The only use of that function can be replaced by `_notify_transform`,
which makes the `propagate_call` unnecessary.
As far as I can tell, the `data.blocked`-checks of `propagate_call`
are not needed in this case, because `_invalidate_global_transform`
causes no user-noticeable changes.
2023-08-30 00:29:42 +02:00
..
canvas_item.cpp Remove CanvasItem::_invalidate_global_transform 2023-08-30 00:29:42 +02:00
canvas_item.h Remove CanvasItem::_invalidate_global_transform 2023-08-30 00:29:42 +02:00
canvas_layer.cpp Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
canvas_layer.h Remove NOTIFICATION_MOVED_IN_PARENT 2023-04-06 13:57:13 +02:00
http_request.cpp Fix wait for thread not started 2023-04-27 20:28:22 +02:00
http_request.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
instance_placeholder.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
instance_placeholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multiplayer_api.cpp [MP] Fix orphan StringName on close. 2023-02-27 09:45:16 +01:00
multiplayer_api.h Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.cpp Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
multiplayer_peer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
node.cpp Merge pull request #78816 from kleonc/scene-tree-fix-drag-drop-to-parent-with-internal-nodes 2023-08-16 16:54:06 +02:00
node.h Fix drag-dropping nodes to parent with internal nodes 2023-07-07 19:24:44 +02:00
resource_preloader.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_preloader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_tree.cpp Add option to enable HDR rendering in 2D 2023-08-07 11:24:03 +02:00
scene_tree.h Merge pull request #78988 from RandomShaper/fix_change_scene 2023-07-26 18:39:43 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_globals_override.cpp Fix shader uniform storage conversions and crash 2023-05-29 15:17:13 +03:00
shader_globals_override.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
timer.cpp Fix auto-translations in editor 2023-03-22 23:57:12 +01:00
timer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
viewport.cpp Merge pull request #81006 from KurtBliss/Chance-of-crash-when-Control-overrides-mouse-input-on-Area2D-#79371 2023-08-28 15:04:41 +02:00
viewport.h Merge pull request #79201 from Rindbee/fix-setup-state-not-cleared 2023-08-17 15:43:38 +02:00
window.cpp Implement window center function. 2023-08-26 21:34:21 +03:00
window.h Implement window center function. 2023-08-26 21:34:21 +03:00