mirror of
https://github.com/godotengine/godot.git
synced 2025-01-20 17:02:06 +00:00
7e14548fc6
Most of the custom logic to handle special keying cases is now inside the AnimationPlayerEditorPlugin. The EditorInspector now emits a signal when inspecting a new object. |
||
---|---|---|
.. | ||
classes | ||
tools | ||
translations | ||
Doxyfile | ||
Makefile |