godot/drivers
mdavisprog 53fb0440d3 Add OS::is_process_running function.
Adds the is_process_running function to the native OS class and exposes it to script.

This is implemented on Windows and Unix platforms. A stub is provided for other platforms that do not support this function.

Documentation is updated to reflect new API function.

(cherry picked from commit f3c1232c59)
2022-05-05 15:02:46 +02:00
..
alsa Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
alsamidi Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
coreaudio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
coremidi Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
dummy Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
gl_context SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
gles2 Fix alpha scissor support 2022-03-11 16:18:19 +01:00
gles3 Fix handling of async hidden render mode 2022-04-12 20:11:20 +02:00
gles_common Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
png Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
pulseaudio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
unix Add OS::is_process_running function. 2022-05-05 15:02:46 +02:00
wasapi Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
windows Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
winmidi Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
xaudio2 Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_driver_types.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_driver_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00