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If the module is enabled (default), 2D physics works as it did before. If the module is disabled and no other 2D physics server is registered (via a module or GDExtension), then we fall back to a dummy implementation which effectively disables 2D physics functionality (and a warning is printed). The dummy 2D physics server can also be selected explicitly, in which case no warning is printed.
37 lines
1.3 KiB
Python
37 lines
1.3 KiB
Python
#!/usr/bin/env python
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Import("env")
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env.servers_sources = []
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env.add_source_files(env.servers_sources, "audio_server.cpp")
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env.add_source_files(env.servers_sources, "camera_server.cpp")
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env.add_source_files(env.servers_sources, "display_server.cpp")
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env.add_source_files(env.servers_sources, "navigation_server_2d.cpp")
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env.add_source_files(env.servers_sources, "navigation_server_3d.cpp")
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env.add_source_files(env.servers_sources, "physics_server_2d.cpp")
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env.add_source_files(env.servers_sources, "physics_server_2d_wrap_mt.cpp")
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env.add_source_files(env.servers_sources, "register_server_types.cpp")
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env.add_source_files(env.servers_sources, "rendering_server.cpp")
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env.add_source_files(env.servers_sources, "text_server.cpp")
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SConscript("audio/SCsub")
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SConscript("camera/SCsub")
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SConscript("debugger/SCsub")
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SConscript("display/SCsub")
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SConscript("extensions/SCsub")
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SConscript("movie_writer/SCsub")
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SConscript("navigation/SCsub")
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SConscript("rendering/SCsub")
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SConscript("text/SCsub")
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if not env["disable_3d"]:
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env.add_source_files(env.servers_sources, "physics_server_3d.cpp")
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env.add_source_files(env.servers_sources, "physics_server_3d_wrap_mt.cpp")
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SConscript("xr/SCsub")
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env.add_source_files(env.servers_sources, "xr_server.cpp")
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lib = env.add_library("servers", env.servers_sources)
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env.Prepend(LIBS=[lib])
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