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300 lines
7.3 KiB
C++
300 lines
7.3 KiB
C++
/*************************************************************************/
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/* audio_server.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_server.h"
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#include "globals.h"
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#include "os/os.h"
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AudioDriver *AudioDriver::singleton=NULL;
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AudioDriver *AudioDriver::get_singleton() {
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return singleton;
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}
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void AudioDriver::set_singleton() {
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singleton=this;
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}
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void AudioDriver::audio_server_process(int p_frames,int32_t *p_buffer,bool p_update_mix_time) {
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AudioServer * audio_server = static_cast<AudioServer*>(AudioServer::get_singleton());
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if (p_update_mix_time)
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update_mix_time(p_frames);
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// audio_server->driver_process(p_frames,p_buffer);
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}
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void AudioDriver::update_mix_time(int p_frames) {
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_mix_amount+=p_frames;
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_last_mix_time=OS::get_singleton()->get_ticks_usec();
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}
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double AudioDriver::get_mix_time() const {
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double total = (OS::get_singleton()->get_ticks_usec() - _last_mix_time) / 1000000.0;
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total+=_mix_amount/(double)get_mix_rate();
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return total;
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}
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AudioDriver::AudioDriver() {
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_last_mix_time=0;
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_mix_amount=0;
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}
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AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS];
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int AudioDriverManager::driver_count=0;
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void AudioDriverManager::add_driver(AudioDriver *p_driver) {
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ERR_FAIL_COND(driver_count>=MAX_DRIVERS);
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drivers[driver_count++]=p_driver;
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}
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int AudioDriverManager::get_driver_count() {
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return driver_count;
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}
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AudioDriver *AudioDriverManager::get_driver(int p_driver) {
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ERR_FAIL_INDEX_V(p_driver,driver_count,NULL);
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return drivers[p_driver];
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}
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//////////////////////////////////////////////
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//////////////////////////////////////////////
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//////////////////////////////////////////////
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//////////////////////////////////////////////
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void AudioServer::set_bus_count(int p_count) {
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ERR_FAIL_COND(p_count<1);
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ERR_FAIL_INDEX(p_count,256);
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lock();
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buses.resize(p_count);
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unlock();
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}
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int AudioServer::get_bus_count() const {
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return buses.size();
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}
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void AudioServer::set_bus_mode(int p_bus,BusMode p_mode) {
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ERR_FAIL_INDEX(p_bus,buses.size());
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}
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AudioServer::BusMode AudioServer::get_bus_mode(int p_bus) const {
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ERR_FAIL_INDEX_V(p_bus,buses.size(),BUS_MODE_STEREO);
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return buses[p_bus].mode;
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}
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void AudioServer::set_bus_name(int p_bus,const String& p_name) {
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ERR_FAIL_INDEX(p_bus,buses.size());
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buses[p_bus].name=p_name;
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}
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String AudioServer::get_bus_name(int p_bus) const {
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ERR_FAIL_INDEX_V(p_bus,buses.size(),String());
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return buses[p_bus].name;
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}
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void AudioServer::set_bus_volume_db(int p_bus,float p_volume_db) {
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ERR_FAIL_INDEX(p_bus,buses.size());
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buses[p_bus].volume_db=p_volume_db;
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}
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float AudioServer::get_bus_volume_db(int p_bus) const {
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ERR_FAIL_INDEX_V(p_bus,buses.size(),0);
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return buses[p_bus].volume_db;
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}
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void AudioServer::add_bus_effect(int p_bus,const Ref<AudioEffect>& p_effect,int p_at_pos) {
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ERR_FAIL_COND(p_effect.is_null());
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ERR_FAIL_INDEX(p_bus,buses.size());
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lock();
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Bus::Effect fx;
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fx.effect=p_effect;
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//fx.instance=p_effect->instance();
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fx.enabled=true;
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if (p_at_pos>=buses[p_bus].effects.size() || p_at_pos<0) {
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buses[p_bus].effects.push_back(fx);
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} else {
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buses[p_bus].effects.insert(p_at_pos,fx);
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}
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unlock();
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}
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void AudioServer::remove_bus_effect(int p_bus,int p_effect) {
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ERR_FAIL_INDEX(p_bus,buses.size());
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lock();
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buses[p_bus].effects.remove(p_effect);
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unlock();
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}
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int AudioServer::get_bus_effect_count(int p_bus) {
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ERR_FAIL_INDEX_V(p_bus,buses.size(),0);
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return buses[p_bus].effects.size();
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}
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Ref<AudioEffect> AudioServer::get_bus_effect(int p_bus,int p_effect) {
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ERR_FAIL_INDEX_V(p_bus,buses.size(),Ref<AudioEffect>());
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ERR_FAIL_INDEX_V(p_effect,buses[p_bus].effects.size(),Ref<AudioEffect>());
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return buses[p_bus].effects[p_effect].effect;
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}
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void AudioServer::swap_bus_effects(int p_bus,int p_effect,int p_by_effect) {
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ERR_FAIL_INDEX(p_bus,buses.size());
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ERR_FAIL_INDEX(p_effect,buses[p_bus].effects.size());
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ERR_FAIL_INDEX(p_by_effect,buses[p_bus].effects.size());
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lock();
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SWAP( buses[p_bus].effects[p_effect], buses[p_bus].effects[p_by_effect] );
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unlock();
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}
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void AudioServer::set_bus_effect_enabled(int p_bus,int p_effect,bool p_enabled) {
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ERR_FAIL_INDEX(p_bus,buses.size());
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ERR_FAIL_INDEX(p_effect,buses[p_bus].effects.size());
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buses[p_bus].effects[p_effect].enabled=p_enabled;
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}
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bool AudioServer::is_bus_effect_enabled(int p_bus,int p_effect) const {
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ERR_FAIL_INDEX_V(p_bus,buses.size(),false);
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ERR_FAIL_INDEX_V(p_effect,buses[p_bus].effects.size(),false);
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return buses[p_bus].effects[p_effect].enabled;
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}
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void AudioServer::init() {
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set_bus_count(1);;
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set_bus_name(0,"Master");
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}
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void AudioServer::finish() {
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buses.clear();
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}
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void AudioServer::update() {
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}
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/* MISC config */
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void AudioServer::lock() {
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AudioDriver::get_singleton()->lock();
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}
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void AudioServer::unlock() {
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AudioDriver::get_singleton()->unlock();
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}
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AudioServer::SpeakerMode AudioServer::get_speaker_mode() const {
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return (AudioServer::SpeakerMode)AudioDriver::get_singleton()->get_speaker_mode();
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}
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float AudioServer::get_mix_rate() const {
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return AudioDriver::get_singleton()->get_mix_rate();
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}
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float AudioServer::read_output_peak_db() const {
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return 0;
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}
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AudioServer *AudioServer::get_singleton() {
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return singleton;
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}
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double AudioServer::get_mix_time() const {
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return 0;
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}
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double AudioServer::get_output_delay() const {
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return 0;
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}
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AudioServer* AudioServer::singleton=NULL;
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void AudioServer::_bind_methods() {
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}
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AudioServer::AudioServer() {
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singleton=this;
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}
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AudioServer::~AudioServer() {
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}
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