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2d
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Merge pull request #69146 from clayjohn/Polygon2D-error
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2022-11-25 10:11:47 +01:00 |
3d
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Use a more specific type for Mesh create_(convex|trimesh)_shape
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2022-11-25 11:43:11 -06:00 |
animation
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Merge pull request #68993 from TokageItLab/fix-anim-blending-for-DISCRETE-mode
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2022-11-23 10:25:19 +01:00 |
audio
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Fix AudioStreamPlayer not resuming after returning to SceneTree
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2022-09-05 16:52:46 +02:00 |
debugger
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Merge pull request #68709 from MewPurPur/instance-begone-part3
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2022-11-16 14:41:42 +01:00 |
gui
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Merge pull request #69008 from akien-mga/property-hint-array-type-resource-simplify
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2022-11-25 19:29:05 +01:00 |
main
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Revert "SceneTree Fix storing removed nodes to be skipped by the group calls"
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2022-11-27 13:42:24 +01:00 |
resources
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Merge pull request #69178 from aaronfranke/mesh-shape
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2022-11-28 08:05:50 +01:00 |
theme
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Hide Antialiasing import option on DynamicFonts with MSDF enabled
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2022-11-03 18:40:44 +01:00 |
property_utils.cpp
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Fix exporting big templates
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2022-10-19 08:29:29 +02:00 |
property_utils.h
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Remove more instances of 'instance' being used as a verb
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2022-11-16 14:01:53 +01:00 |
register_scene_types.cpp
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Add a node compatibility handler for ProximityGroup
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2022-11-16 02:31:50 +01:00 |
register_scene_types.h
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |
scene_string_names.cpp
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Fix connection of animation changed signal in AnimationTrackEditor
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2022-11-20 06:38:51 +09:00 |
scene_string_names.h
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Fix connection of animation changed signal in AnimationTrackEditor
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2022-11-20 06:38:51 +09:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |