godot/platform
Rémi Verschelde 788cb74cc6
Linux: Don't use udev for joypad hotloading when running in a sandbox
udev doesn't work in sandboxes, notably the new Steam container runtime
as found notably on the Steam Deck, and in Flatpak/Snap packages.

Like SDL does, when we detect such a containerized environment, we fall
back to parsing `/dev/input` directly.
See smcv's comments in #76879 for details.

Fixes #76879.
2023-05-12 11:30:16 +02:00
..
android Merge pull request #76836 from Faless/tls/system_certs 2023-05-12 11:17:31 +02:00
ios Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
linuxbsd Linux: Don't use udev for joypad hotloading when running in a sandbox 2023-05-12 11:30:16 +02:00
macos Merge pull request #76836 from Faless/tls/system_certs 2023-05-12 11:17:31 +02:00
uwp Store sensitive export options in dedicated credentials file 2023-05-10 11:40:17 +02:00
web Don't expose mac specific display server. 2023-05-11 11:02:08 +02:00
windows Merge pull request #76836 from Faless/tls/system_certs 2023-05-12 11:17:31 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00