mirror of
https://github.com/godotengine/godot.git
synced 2024-11-25 05:33:11 +00:00
7187c251da
Some checks are pending
🔗 GHA / 📊 Static checks (push) Waiting to run
🔗 GHA / 🤖 Android (push) Blocked by required conditions
🔗 GHA / 🍏 iOS (push) Blocked by required conditions
🔗 GHA / 🐧 Linux (push) Blocked by required conditions
🔗 GHA / 🍎 macOS (push) Blocked by required conditions
🔗 GHA / 🏁 Windows (push) Blocked by required conditions
🔗 GHA / 🌐 Web (push) Blocked by required conditions
🔗 GHA / 🪲 Godot CPP (push) Blocked by required conditions
LOD: Remove "Raycast Normals" and associated "Normal Split Angle" settings |
||
---|---|---|
.. | ||
collada.cpp | ||
collada.h | ||
editor_import_collada.cpp | ||
editor_import_collada.h | ||
post_import_plugin_skeleton_renamer.cpp | ||
post_import_plugin_skeleton_renamer.h | ||
post_import_plugin_skeleton_rest_fixer.cpp | ||
post_import_plugin_skeleton_rest_fixer.h | ||
post_import_plugin_skeleton_track_organizer.cpp | ||
post_import_plugin_skeleton_track_organizer.h | ||
resource_importer_obj.cpp | ||
resource_importer_obj.h | ||
resource_importer_scene.cpp | ||
resource_importer_scene.h | ||
scene_import_settings.cpp | ||
scene_import_settings.h |