godot/editor/import/3d
Clay John 7187c251da
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Merge pull request #98620 from zeux/lodgen-cleanup
LOD: Remove "Raycast Normals" and associated "Normal Split Angle" settings
2024-10-30 17:13:57 -07:00
..
collada.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
collada.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
editor_import_collada.cpp Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
editor_import_collada.h Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00
post_import_plugin_skeleton_renamer.cpp Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
post_import_plugin_skeleton_renamer.h Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
post_import_plugin_skeleton_rest_fixer.cpp Enforce correct type for silhouette filter. 2024-08-31 20:35:09 +01:00
post_import_plugin_skeleton_rest_fixer.h ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00
post_import_plugin_skeleton_track_organizer.cpp Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00
post_import_plugin_skeleton_track_organizer.h Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00
resource_importer_obj.cpp LOD: Remove "Raycast Normals" and associated "Normal Split Angle" settings 2024-10-28 10:14:04 -07:00
resource_importer_obj.h Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00
resource_importer_scene.cpp LOD: Remove "Raycast Normals" and associated "Normal Split Angle" settings 2024-10-28 10:14:04 -07:00
resource_importer_scene.h Add "Use Node Type Suffixes" scene import option 2024-09-09 01:12:14 -07:00
scene_import_settings.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
scene_import_settings.h Merge pull request #96094 from SaracenOne/add_3d_skeleton_to_advanced_importer 2024-09-08 23:21:28 +02:00