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config.py
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style: Fix PEP8 blank lines issues in Python files
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2016-11-01 00:35:16 +01:00 |
register_types.cpp
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
register_types.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
SCsub
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SCsub: Add python shebang as a hint for syntax highlighting
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2016-10-17 20:10:46 +02:00 |
visual_script_builtin_funcs.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_script_builtin_funcs.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_script_editor.cpp
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Properly rename visual script functions, fixed #6076
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2017-08-08 11:32:09 -03:00 |
visual_script_editor.h
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
visual_script_expression.cpp
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
visual_script_expression.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_script_flow_control.cpp
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Clang-formatting *.cpp and *.h (some files excluded)
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2017-07-22 18:14:08 +07:00 |
visual_script_flow_control.h
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
visual_script_func_nodes.cpp
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
visual_script_func_nodes.h
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
visual_script_nodes.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
visual_script_nodes.h
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Ability to set a function as sequenced, so when called you can choose not to use sequence ports. Fixes #6346
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2017-08-08 13:14:36 -03:00 |
visual_script_yield_nodes.cpp
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
visual_script_yield_nodes.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_script.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
visual_script.h
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |