godot/modules/gridmap
Nodragem b811e0a73e fix shortcut conflicts with 3d editor
Now the action shorcuts (A,S,D,Z,X,C) are going through the right processing and their events are captured so they are not passed to the 3D editor. This avoids conflicts/weird behaviours if the users has set up shortcuts on these keys.
2024-11-13 11:53:48 +00:00
..
doc_classes Fixed a typo in the docs 2024-05-13 21:19:54 +02:00
editor fix shortcut conflicts with 3d editor 2024-11-13 11:53:48 +00:00
icons Style: Optimize .svg files with svgo 2024-06-23 08:15:19 -05:00
config.py Disable 3D-only modules when 3D is disabled 2021-06-03 17:45:28 -04:00
grid_map.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
grid_map.h GridMap: Fix physics_material property 2024-04-10 21:44:46 +02:00
register_types.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00