mirror of
https://github.com/godotengine/godot.git
synced 2024-12-02 17:12:43 +00:00
c273ddc3ee
Didn't commit all the changes where it wants to initialize a struct with `{}`. Should be reviewed in a separate PR. Option `IgnoreArrays` enabled for now to be conservative, can be disabled to see if it proposes more useful changes. Also fixed manually a handful of other missing initializations / moved some from constructors.
102 lines
3.9 KiB
C++
102 lines
3.9 KiB
C++
/*************************************************************************/
|
|
/* multimesh_editor_plugin.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef MULTIMESH_EDITOR_PLUGIN_H
|
|
#define MULTIMESH_EDITOR_PLUGIN_H
|
|
|
|
#include "editor/editor_plugin.h"
|
|
#include "scene/3d/multimesh_instance_3d.h"
|
|
#include "scene/gui/slider.h"
|
|
#include "scene/gui/spin_box.h"
|
|
|
|
class SceneTreeDialog;
|
|
|
|
class MultiMeshEditor : public Control {
|
|
GDCLASS(MultiMeshEditor, Control);
|
|
|
|
friend class MultiMeshEditorPlugin;
|
|
|
|
AcceptDialog *err_dialog = nullptr;
|
|
MenuButton *options = nullptr;
|
|
MultiMeshInstance3D *_last_pp_node = nullptr;
|
|
bool browsing_source = false;
|
|
|
|
Panel *panel = nullptr;
|
|
MultiMeshInstance3D *node = nullptr;
|
|
|
|
LineEdit *surface_source = nullptr;
|
|
LineEdit *mesh_source = nullptr;
|
|
|
|
SceneTreeDialog *std = nullptr;
|
|
|
|
ConfirmationDialog *populate_dialog = nullptr;
|
|
OptionButton *populate_axis = nullptr;
|
|
HSlider *populate_rotate_random = nullptr;
|
|
HSlider *populate_tilt_random = nullptr;
|
|
SpinBox *populate_scale_random = nullptr;
|
|
SpinBox *populate_scale = nullptr;
|
|
SpinBox *populate_amount = nullptr;
|
|
|
|
enum Menu {
|
|
MENU_OPTION_POPULATE
|
|
};
|
|
|
|
void _browsed(const NodePath &p_path);
|
|
void _menu_option(int);
|
|
void _populate();
|
|
void _browse(bool p_source);
|
|
|
|
protected:
|
|
void _node_removed(Node *p_node);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void edit(MultiMeshInstance3D *p_multimesh);
|
|
MultiMeshEditor();
|
|
};
|
|
|
|
class MultiMeshEditorPlugin : public EditorPlugin {
|
|
GDCLASS(MultiMeshEditorPlugin, EditorPlugin);
|
|
|
|
MultiMeshEditor *multimesh_editor = nullptr;
|
|
|
|
public:
|
|
virtual String get_name() const override { return "MultiMesh"; }
|
|
bool has_main_screen() const override { return false; }
|
|
virtual void edit(Object *p_object) override;
|
|
virtual bool handles(Object *p_object) const override;
|
|
virtual void make_visible(bool p_visible) override;
|
|
|
|
MultiMeshEditorPlugin();
|
|
~MultiMeshEditorPlugin();
|
|
};
|
|
|
|
#endif // MULTIMESH_EDITOR_PLUGIN_H
|