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This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
28 lines
1.4 KiB
XML
28 lines
1.4 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="SkeletonModification3DStackHolder" inherits="SkeletonModification3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A modification that holds and executes a [SkeletonModificationStack3D].
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</brief_description>
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<description>
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This [SkeletonModification3D] holds a reference to a [SkeletonModificationStack3D], allowing you to use multiple modification stacks on a single [Skeleton3D].
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[b]Note:[/b] The modifications in the held [SkeletonModificationStack3D] will only be executed if their execution mode matches the execution mode of the SkeletonModification3DStackHolder.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_held_modification_stack" qualifiers="const">
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<return type="SkeletonModificationStack3D" />
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<description>
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Returns the [SkeletonModificationStack3D] that this modification is holding.
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</description>
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</method>
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<method name="set_held_modification_stack">
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<return type="void" />
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<argument index="0" name="held_modification_stack" type="SkeletonModificationStack3D" />
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<description>
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Sets the [SkeletonModificationStack3D] that this modification is holding. This modification stack will then be executed when this modification is executed.
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</description>
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</method>
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</methods>
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</class>
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