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2d
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Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
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2024-05-10 10:46:04 +02:00 |
3d
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Merge pull request #91507 from lyuma/expose_process_modification
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2024-05-10 09:55:44 +02:00 |
animation
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Invert start offset on AnimationNode custom timeline
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2024-05-11 15:47:21 +09:00 |
audio
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Check for NaN in set_volume_db functions
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2024-04-18 11:28:57 -04:00 |
debugger
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
gui
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Merge pull request #91760 from groud/fix_PropertyListHelper_not_handling_array_size
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2024-05-10 10:48:42 +02:00 |
main
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[Core] Add case-insensitive String::containsn
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2024-05-08 12:48:01 +02:00 |
resources
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Use data length on QOA checks instead of min size
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2024-05-08 12:05:21 -03:00 |
theme
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Remove border roundness inside panels of AcceptDialog windows
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2024-04-06 00:01:16 -03:00 |
property_list_helper.cpp
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Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
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2024-05-10 10:46:04 +02:00 |
property_list_helper.h
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Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices
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2024-05-10 10:46:04 +02:00 |
property_utils.cpp
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Fix inherited scenes produce errors in editor when "editable_children" is true
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2024-03-10 07:37:47 +08:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Allow users to override SkeletonModifier3D._process_modification
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2024-05-09 19:48:56 -07:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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replace bone_pose_updated to skeleton_updated signal
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2024-04-13 05:48:42 +09:00 |
scene_string_names.h
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replace bone_pose_updated to skeleton_updated signal
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2024-04-13 05:48:42 +09:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |