godot/scene
Rémi Verschelde 70b9aa379d Merge pull request #7581 from Faless/v6_wild_bind
TCP/UDP listen bind to address and bugfixes
2017-02-12 23:31:40 +01:00
..
2d Merge pull request #7352 from Zylann/polyline 2017-02-12 23:30:04 +01:00
3d basic contact shadows implementation, will most likely need some polishing 2017-02-08 07:35:14 -03:00
animation Fix tween Transform2D typo 2017-02-07 15:45:49 +08:00
audio WIP new AudioServer, with buses, effects, etc. 2017-01-21 19:01:00 -03:00
gui Merge pull request #7769 from GodotExplorer/pr-resizeable-texturebutton_3 2017-02-12 23:22:41 +01:00
io Lot of work in new importer, importing textures now works. 2017-02-01 09:46:36 -03:00
main Merge pull request #7581 from Faless/v6_wild_bind 2017-02-12 23:31:40 +01:00
resources Merge pull request #7352 from Zylann/polyline 2017-02-12 23:30:04 +01:00
register_scene_types.cpp Merge pull request #7352 from Zylann/polyline 2017-02-12 23:30:04 +01:00
register_scene_types.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
scene_string_names.cpp Renamed most signals so they refer to: 2017-01-12 00:51:08 -03:00
scene_string_names.h Renamed most signals so they refer to: 2017-01-12 00:51:08 -03:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00