mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 12:12:28 +00:00
703004f830
-=-=-=-=-=- -ESM Shadow Mapping for softer and less glitchy shadows -HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end) -Fix to xml parse bug |
||
---|---|---|
.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
gui | ||
io | ||
main | ||
resources | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_binds.cpp | ||
scene_binds.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |