godot/scene
Rémi Verschelde 6f8b7e9895
Merge pull request #83065 from KoBeWi/tree_works_in_mysterious_ways
Allow clicking buttons of non-selectable TreeItems
2023-10-10 12:34:22 +02:00
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2d Merge pull request #82393 from jrouwe/body_changed_state 2023-10-04 15:35:30 +02:00
3d Fix VoxelGI bake memory leak 2023-10-09 12:27:03 +03:00
animation Merge pull request #83030 from TokageItLab/patch-misc-blending 2023-10-09 15:40:14 +02:00
audio Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui Merge pull request #83065 from KoBeWi/tree_works_in_mysterious_ways 2023-10-10 12:34:22 +02:00
main Merge pull request #83003 from AThousandShips/null_check_extra 2023-10-09 15:37:14 +02:00
resources Merge pull request #83062 from bruvzg/no_dup_es 2023-10-10 09:12:17 +02:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00