godot/thirdparty
Rémi Verschelde 0181d005c9
vulkan: Update all components to Vulkan SDK 1.3.231.1
Updates to volk, vulkan headers, `vk_enum_string_helper.h`, glslang,
spirv-reflect.

No update to VMA which still has 3.0.1 as it's last tagged release.
2022-11-03 12:20:46 +01:00
..
amd-fsr Implemented AMD's FSR as a computer shader for upscaling 3D scenes 2021-11-23 14:16:03 -07:00
basis_universal Update basis universal to version 1.16.3. 2022-03-24 22:41:23 -07:00
brotli Add brotli decoder and WOFF2 support. 2022-03-18 15:09:38 +02:00
certs certs: Sync with Mozilla bundle as of Jul 19, 2022 2022-08-05 03:02:38 +02:00
cvtt Faster CVTT by reducing quality. 2022-02-04 15:15:26 -08:00
doctest doctest: Update to 2.4.9 2022-06-19 10:41:56 +02:00
embree Fix debug build for iphone 2021-11-23 16:48:52 +01:00
enet Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
etcpak etcpak: Fix Android ARMv7 build with NDK r23 2022-06-29 14:31:57 +02:00
fonts Convert the editor and default theme fonts to WOFF2 format to save space. 2022-03-25 11:45:55 +02:00
freetype Fix FreeType crashing in GCC + LTO builds. 2022-06-08 13:59:13 +03:00
glad Add multiview to the opengl3 driver 2022-10-21 21:00:32 -05:00
glslang vulkan: Update all components to Vulkan SDK 1.3.231.1 2022-11-03 12:20:46 +01:00
graphite graphite: Update to upstream commit 80c52493e 2021-11-19 12:23:54 +01:00
harfbuzz HarfBuzz: Update to version 5.3.1 2022-10-21 11:35:13 +03:00
icu4c ICU: Update to version 72.1 2022-10-28 09:11:55 +03:00
jpeg-compressor Implement Running Godot as Movie Writer 2022-06-21 11:28:47 +02:00
libogg libogg: Update to upstream 1.3.5 2021-11-19 12:33:13 +01:00
libpng libpng: Update to upstream 1.6.38 2022-09-16 21:09:44 +02:00
libtheora theora: Add upstream patch to fix UB warning 2019-01-23 12:02:36 +01:00
libvorbis libvorbis: Sync with upstream 1.3.7 2021-11-19 14:08:06 +01:00
libwebp libwebp: Sync with upstream 1.2.4 2022-08-23 19:05:53 +02:00
mbedtls [Windows] Improve build environment detection, add support for Windows on ARM. 2022-08-27 16:10:53 +03:00
meshoptimizer meshoptimizer: Sync with upstream commit ea4558d1c 2022-06-10 12:46:50 +02:00
minimp3 Fix MSVC warnings C4324, C4389, C4456, and C4459 2022-09-28 16:43:09 +02:00
miniupnpc miniupnpc: Update to version 2.2.3 2021-11-19 12:00:37 +01:00
minizip zlib/minizip: Update to version 1.2.12 2022-03-31 15:19:11 +02:00
misc Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
msdfgen msdfgen: Update to version 1.9.2 2022-02-09 14:24:26 +02:00
noise Fix GCC warning with -Waggressive-loop-optimizations due to overflow 2022-04-30 16:43:16 +02:00
oidn Assorted fixes to UV unwrapping and GPU lightmapper 2021-05-03 18:10:34 +02:00
openxr Update OpenXR to 1.0.25 2022-09-14 11:20:54 +10:00
pcre2 pcre2: Fix support for macOS < 11.0 by making JIT conditional at runtime 2022-05-18 11:41:09 +02:00
recastnavigation Recast: Update to upstream commit 5a870d4 (2022) 2022-05-17 22:59:40 +02:00
rvo2 rvo2: Sync with upstream commit bfc0486 2022-05-18 14:53:52 +02:00
spirv-reflect vulkan: Update all components to Vulkan SDK 1.3.231.1 2022-11-03 12:20:46 +01:00
squish Fix GLES2 Red Green Texture Decompression 2018-11-27 20:45:28 +01:00
thorvg thorvg: Sync with 0.8.2, cleanup SCsub and fix includes 2022-10-13 17:05:41 +02:00
tinyexr tinyexr: Sync with upstream 1.0.1 2021-11-19 11:25:14 +01:00
vhacd Fix building VHACD with GCC 13. 2022-05-23 18:52:27 +02:00
volk vulkan: Update all components to Vulkan SDK 1.3.231.1 2022-11-03 12:20:46 +01:00
vulkan vulkan: Update all components to Vulkan SDK 1.3.231.1 2022-11-03 12:20:46 +01:00
wslay wslay: Sync with upstream 45d22583b 2021-11-19 15:47:20 +01:00
xatlas xatlas: Sync with upstream 16ace528a 2022-05-17 23:03:23 +02:00
zlib zlib/minizip: Update to version 1.2.12 2022-03-31 15:19:11 +02:00
zstd zstd: Update to upstream version 1.5.2 2022-06-28 14:10:07 +02:00
README.md vulkan: Update all components to Vulkan SDK 1.3.231.1 2022-11-03 12:20:46 +01:00

Third party libraries

Please keep categories (## level) listed alphabetically and matching their respective folder names. Use two empty lines to separate categories for readability.

amd-fsr

Files extracted from upstream source:

  • ffx_a.h and ffx_fsr1.h from ffx-fsr
  • license.txt

basis_universal

Files extracted from upstream source:

  • encoder/ and transcoder/ folders
  • LICENSE

brotli

Files extracted from upstream source:

  • common/, dec/ and include/ folders
  • LICENSE

certs

cvtt

Files extracted from upstream source:

  • all .cpp, .h, and .txt files except the folders MakeTables and etc2packer.

doctest

Files extracted from upstream source:

  • doctest/doctest.h as doctest.h
  • LICENSE.txt

embree

Files extracted from upstream:

  • All cpp files listed in modules/raycast/godot_update_embree.py
  • All header files in the directories listed in modules/raycast/godot_update_embree.py

The modules/raycast/godot_update_embree.py script can be used to pull the relevant files from the latest Embree release and apply some automatic changes.

Some changes have been made in order to remove exceptions and fix minor build errors. They are marked with // -- GODOT start -- and // -- GODOT end -- comments. Apply the patches in the patches/ folder when syncing on newer upstream commits.

enet

  • Upstream: http://enet.bespin.org
  • Version: 1.3.17 (e0e7045b7e056b454b5093cb34df49dc4cee0bee, 2020)
  • License: MIT

Files extracted from upstream source:

  • all .c files in the main directory (except unix.c win32.c)
  • the include/enet/ folder as enet/ (except unix.h win32.h)
  • LICENSE file

Important: enet.h, host.c, protocol.c have been slightly modified to be usable by Godot's socket implementation and allow IPv6 and DTLS. Apply the patches in the patches/ folder when syncing on newer upstream commits.

Three files (godot.cpp, enet/godot.h, enet/godot_ext.h) have been added to provide enet socket implementation using Godot classes.

It is still possible to build against a system wide ENet but doing so will limit its functionality to IPv4 only.

etcpak

Files extracted from upstream source:

  • Only the files relevant for compression (i.e. Process*.cpp and their deps):
    Dither.{cpp,hpp} ForceInline.hpp Math.hpp ProcessCommon.hpp ProcessRGB.{cpp,hpp}
    ProcessDxtc.{cpp,hpp} Tables.{cpp,hpp} Vector.hpp
    
  • AUTHORS.txt and LICENSE.txt

fonts

freetype

  • Upstream: https://www.freetype.org
  • Version: 2.12.1 (e8ebfe988b5f57bfb9a3ecb13c70d9791bce9ecf, 2022)
  • License: FreeType License (BSD-like)

Files extracted from upstream source:

  • src/ folder, minus the dlg and tools subfolders
    • These files can be removed: .dat, .diff, .mk, .rc, README*
  • include/ folder, minus the dlg subfolder
  • LICENSE.TXT and docs/FTL.TXT

Some changes have been made in order to prevent LTO from removing code. They are marked with // -- GODOT start -- and // -- GODOT end -- comments. Apply the patches in the patches/ folder when syncing on newer upstream commits.

glslang

Version should be kept in sync with the one of the used Vulkan SDK (see vulkan section). Check Vulkan-ValidationLayers at the matching SDK tag for the known good glslang commit: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/scripts/known_good.json

When updating, also review that our modules/glslang/glslang_resource_limits.h copy of DefaultTBuiltInResource is in sync with the one defined upstream in StandAlone/ResourceLimits.cpp.

Files extracted from upstream source:

  • glslang (except glslang/HLSL and glslang/ExtensionHeaders), OGLCompilersDLL, SPIRV, w/o CInterface folders (depend on StandAlone)
  • Run cmake . && make and copy generated include/glslang/build_info.h to glslang/build_info.h
  • LICENSE.txt
  • Unnecessary files like CMakeLists.txt, *.m4 and updateGrammar removed.

graphite

Files extracted from upstream source:

  • the include folder
  • the src folder (minus CMakeLists.txt and files.mk)
  • COPYING

harfbuzz

Files extracted from upstream source:

  • the src folder
  • AUTHORS, COPYING, THANKS

icu4c

Files extracted from upstream source:

  • the common folder
  • scriptset.*, ucln_in.*, uspoof.cpp" and uspoof_impl.cpp from the i18n folder
  • uspoof.h from the i18n/unicode folder
  • LICENSE

Files generated from upstream source:

  • the icudt72l.dat built with the provided godot_data.json config file (see https://github.com/unicode-org/icu/blob/master/docs/userguide/icu_data/buildtool.md for instructions).

  • Step 1: Build ICU with default options - ./runConfigureICU {PLATFORM} && make.

  • Step 2: Reconfigure ICU with custom data config - ICU_DATA_FILTER_FILE={GODOT_SOURCE}/thirdparty/icu4c/godot_data.json ./runConfigureICU {PLATFORM} --with-data-packaging=common.

  • Step 3: Delete data/out folder and rebuild data - cd data && rm -rf ./out && make.

  • Step 4: Copy source/data/out/icudt72l.dat to the {GODOT_SOURCE}/thirdparty/icu4c/icudt72l.dat.

jpeg-compressor

Files extracted from upstream source:

  • jpgd*.{c,h}
  • jpge*.{c,h}

libogg

  • Upstream: https://www.xiph.org/ogg
  • Version: 1.3.5 (e1774cd77f471443541596e09078e78fdc342e4f, 2021)
  • License: BSD-3-Clause

Files extracted from upstream source:

  • src/*.{c,h}
  • include/ogg/*.h in ogg/ (run configure to generate config_types.h)
  • COPYING

libpng

Files extracted from upstream source:

  • all .c and .h files of the main directory, except from example.c and pngtest.c
  • the arm/ folder
  • scripts/pnglibconf.h.prebuilt as pnglibconf.h
  • LICENSE

libtheora

Files extracted from upstream source:

  • all .c, .h in lib/
  • all .h files in include/theora/ as theora/
  • COPYING and LICENSE

Upstream patches included in the patches directory have been applied on top of the 1.1.1 source (not included in any stable release yet).

libvorbis

Files extracted from upstream source:

  • lib/* except from: lookups.pl, Makefile.*
  • include/vorbis/*.h as vorbis/
  • COPYING

libwebp

Files extracted from upstream source:

  • src/ and sharpyuv/ except from: .am, .rc and .in files
  • AUTHORS, COPYING, PATENTS

mbedtls

File extracted from upstream release tarball:

  • All *.h from include/mbedtls/ to thirdparty/mbedtls/include/mbedtls/ except config_psa.h and psa_util.h.
  • All *.c and *.h from library/ to thirdparty/mbedtls/library/ except those starting with psa_*.
  • The LICENSE file.
  • Applied the patch in patches/1453.diff (upstream PR: https://github.com/ARMmbed/mbedtls/pull/1453).
  • Added 2 files godot_core_mbedtls_platform.c and godot_core_mbedtls_config.h providing configuration for light bundling with core.

Some changes have been made in order to fix Windows on ARM build errors. They are marked with // -- GODOT start -- and // -- GODOT end --

meshoptimizer

Files extracted from upstream repository:

  • All files in src/.
  • LICENSE.md.

An experimental upstream feature, has been backported. On top of that, it was modified to report only distance error metrics instead of a combination of distance and attribute errors. Patches for both changes can be found in the patches directory.

minimp3

Files extracted from upstream repository:

  • minimp3.h
  • minimp3_ex.h
  • LICENSE

Some changes have been made in order to fix Windows on ARM build errors, and to solve some MSVC warnings. See the patches in the patches directory.

miniupnpc

Files extracted from upstream source:

  • Copy miniupnpc/src and miniupnpc/include to thirdparty/miniupnpc
  • Remove the following test or sample files: listdevices.c minihttptestserver.c miniupnpcmodule.c upnpc.c upnperrors.* test*
  • LICENSE

The only modified file is src/miniupnpcstrings.h, which was created for Godot (it is usually autogenerated by cmake). Bump the version number for miniupnpc in that file when upgrading.

minizip

Files extracted from the upstream source:

  • contrib/minizip/{crypt.h,ioapi.{c,h},unzip.{c,h},zip.{c,h}}

Important: Some files have Godot-made changes for use in core/io. They are marked with /* GODOT start */ and /* GODOT end */ comments and a patch is provided in the patches folder.

misc

Collection of single-file libraries used in Godot components.

msdfgen

Files extracted from the upstream source:

  • msdfgen.h
  • Files in core/ folder.
  • LICENSE.txt and CHANGELOG.md

oidn

Files extracted from upstream source:

  • common/* (except tasking.* and CMakeLists.txt)
  • core/*
  • include/OpenImageDenoise/* (except version.h.in)
  • LICENSE.txt
  • mkl-dnn/include/*
  • mkl-dnn/src/* (except CMakeLists.txt)
  • weights/rtlightmap_hdr.tza
  • scripts/resource_to_cpp.py

Modified files: Modifications are marked with // -- GODOT start -- and // -- GODOT end --. Patch files are provided in oidn/patches/.

  • core/autoencoder.cpp

  • core/autoencoder.h

  • core/common.h

  • core/device.cpp

  • core/device.h

  • core/transfer_function.cpp

  • scripts/resource_to_cpp.py (used in modules/denoise/resource_to_cpp.py)

openxr

Files extracted from upstream source:

  • include/
  • src/common/
  • src/loader/
  • src/*.{c,h}
  • src/external/jsoncpp/include/
  • src/external/jsoncpp/src/lib_json/
  • LICENSE and COPYING.adoc

Exclude:

  • src/external/android-jni-wrappers and src/external/jnipp (not used yet)
  • All CMake stuff: cmake/, CMakeLists.txt and *.cmake
  • All Gradle stuff: gradle, AndroidManifest.xml
  • All following files (and their .license files): *.{def,in,json,map,pom,rc}

pcre2

  • Upstream: http://www.pcre.org
  • Version: 10.40 (3103b8f20a3b9944b177e812fde29fbfb8b90558, 2022)
  • License: BSD-3-Clause

Files extracted from upstream source:

  • Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4
  • All .h files in src/ apart from pcre2posix.h
  • src/pcre2_jit_match.c
  • src/pcre2_jit_misc.c
  • src/sljit/
  • AUTHORS and LICENCE

A sljit patch from upstream was backported to fix macOS < 11.0 compilation in 10.40, it can be found in the patches folder.

recastnavigation

Files extracted from upstream source:

  • Recast/ folder without CMakeLists.txt
  • License.txt

rvo2

Files extracted from upstream source:

  • All .cpp and .h files in the src/ folder except for Export.h, RVO.h, RVOSimulator.cpp and RVOSimulator.h
  • LICENSE

Important: Some files have Godot-made changes; so to enrich the features originally proposed by this library and better integrate this library with Godot. See the patch in the patches folder for details.

spirv-reflect

Now tracks Vulkan SDK releases, so keep it in sync with volk / vulkan.

Files extracted from upstream source:

  • spirv_reflect.{c,h}
  • include folder
  • LICENSE

Some downstream changes have been made and are identified by // -- GODOT begin -- and // -- GODOT end -- comments. They can be reapplied using the patches included in the patches folder.

squish

Files extracted from upstream source:

  • all .cpp, .h and .inl files

Important: Some files have Godot-made changes. They are marked with // -- GODOT start -- and // -- GODOT end -- comments and a patch is provided in the squish/ folder.

tinyexr

Files extracted from upstream source:

  • tinyexr.{cc,h}

The tinyexr.cc file was modified to include zlib.h which we provide, instead of miniz.h as an external dependency.

thorvg

Files extracted from upstream source:

See thorvg/update-thorvg.sh for extraction instructions. Set the version number and run the script.

vhacd

Files extracted from upstream source:

  • From src/VHACD_Lib/: inc, public and src
  • LICENSE

Some downstream changes have been made and are identified by // -- GODOT start -- and // -- GODOT end -- comments. They can be reapplied using the patches included in the vhacd folder.

volk

Unless there is a specific reason to package a more recent version, please stick to tagged releases. All Vulkan libraries and headers should be kept in sync so:

  • Update Vulkan SDK components to the matching tag (see "vulkan").
  • Update glslang (see "glslang").
  • Update spirv-reflect (see "spirv-reflect").

Files extracted from upstream source:

  • volk.h, volk.c
  • LICENSE.md

vulkan

The vendored version should be kept in sync with volk, see above.

Files extracted from upstream source:

  • include/
  • LICENSE.txt

vk_enum_string_helper.h is taken from the matching Vulkan-ValidationLayers SDK release: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/layers/generated/vk_enum_string_helper.h

vk_mem_alloc.h is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator Version: 3.0.1 (2022-06-10), commit cfdc0f8775ab3258a3b9c4e47d8ce4b6f52a5441 vk_mem_alloc.cpp is a Godot file and should be preserved on updates.

Patches in the patches directory should be re-applied after updates.

wslay

File extracted from upstream release tarball:

  • Run cmake . to generate config.h and wslayver.h. Contents might need tweaking for Godot, review diff.
  • All *.c and *.h files from lib/
  • All *.h in lib/includes/wslay/ as wslay/
  • wslay/wslay.h has a small Godot addition to fix MSVC build. See patches/msvcfix.diff
  • COPYING

xatlas

Files extracted from upstream source:

  • source/xatlas/xatlas.{cpp,h}
  • LICENSE

zlib

Files extracted from upstream source:

  • all .c and .h files

zstd

Files extracted from upstream source:

  • lib/{common/,compress/,decompress/,zstd.h,zstd_errors.h}
  • LICENSE