.. |
bind
|
Add compression support for File object
|
2017-06-19 16:38:37 -03:00 |
helper
|
renamed all Rect3.pos to Rect3.position
|
2017-06-09 15:54:02 +02:00 |
io
|
-Fix freezes caused by etccomp2, closes #9183
|
2017-06-16 21:49:37 -03:00 |
math
|
Merge pull request #8870 from tagcup/pathfollow
|
2017-06-19 23:30:40 +02:00 |
os
|
Make the InputEvent device property get saved
|
2017-06-24 16:28:19 +03:00 |
allocators.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
array.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
array.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
class_db.cpp
|
Remove methods from code completion which are already exposed by properties, makes completion cleaner and more close to the documentation.
|
2017-06-23 15:10:46 -03:00 |
class_db.h
|
Remove methods from code completion which are already exposed by properties, makes completion cleaner and more close to the documentation.
|
2017-06-23 15:10:46 -03:00 |
color_names.inc
|
Add missing map.h include in color defs
|
2017-01-15 12:51:47 +01:00 |
color.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
color.h
|
-Added .hdr format support
|
2017-05-28 21:48:05 -03:00 |
command_queue_mt.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
command_queue_mt.h
|
Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far.
|
2017-06-17 23:27:42 -03:00 |
compressed_translation.cpp
|
Split thirdparty smaz.c out of compressed_translation.cpp
|
2017-04-28 21:19:24 +02:00 |
compressed_translation.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
core_string_names.cpp
|
-Added folding to property editor, persistent on objects it edits
|
2017-06-25 17:31:22 -03:00 |
core_string_names.h
|
-Added folding to property editor, persistent on objects it edits
|
2017-06-25 17:31:22 -03:00 |
dictionary.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
dictionary.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
dvector.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
dvector.h
|
Fixed memory leaks
|
2017-06-16 02:39:16 +02:00 |
engine.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
engine.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
error_list.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
error_macros.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
error_macros.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
event_queue.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
event_queue.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
func_ref.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
func_ref.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
global_config.cpp
|
-Fix freezes caused by etccomp2, closes #9183
|
2017-06-16 21:49:37 -03:00 |
global_config.h
|
Revert "Use .godot as file extension for project files."
|
2017-04-29 17:56:51 +02:00 |
global_constants.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
global_constants.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
hash_map.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
hashfuncs.h
|
Correct Variant::hash_compare()
|
2017-04-14 11:31:18 +02:00 |
image.cpp
|
Added 'blit_rect_mask' for 3.0 too
|
2017-06-24 08:53:54 -07:00 |
image.h
|
Added 'blit_rect_mask' for 3.0 too
|
2017-06-24 08:53:54 -07:00 |
input_map.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
input_map.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
int_types.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
list.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
make_binders.py
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
map.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
message_queue.cpp
|
Make MessageQueue::flush() reentrant
|
2017-05-18 13:02:49 +02:00 |
message_queue.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
method_bind.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
method_bind.h
|
BuildSystem: generated files have .gen.extension
|
2017-06-25 07:55:01 +07:00 |
method_ptrcall.h
|
fixed PowerState enum cast
|
2017-06-01 00:16:33 +02:00 |
object.cpp
|
Merge pull request #9195 from kubecz3k/obj-incoming-connections
|
2017-06-27 00:06:42 +02:00 |
object.h
|
Merge pull request #9195 from kubecz3k/obj-incoming-connections
|
2017-06-27 00:06:42 +02:00 |
packed_data_container.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
packed_data_container.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
pair.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
path_db.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
path_db.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
path_remap.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
path_remap.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
pool_allocator.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
pool_allocator.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
print_string.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
print_string.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
ref_ptr.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
ref_ptr.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
reference.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
reference.h
|
fixed ptrcall cast for const Ref<T>
|
2017-06-20 21:38:21 +02:00 |
register_core_types.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
register_core_types.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
resource.cpp
|
Removal of Image from Variant, converted to a Resource.
|
2017-05-17 07:37:45 -03:00 |
resource.h
|
Removal of Image from Variant, converted to a Resource.
|
2017-05-17 07:37:45 -03:00 |
rid.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
rid.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
ring_buffer.h
|
RingBuffer: Adds find() method
|
2017-05-05 02:09:43 +02:00 |
safe_refcount.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
safe_refcount.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
script_debugger_local.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
script_debugger_local.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
script_debugger_remote.cpp
|
Removal of Image from Variant, converted to a Resource.
|
2017-05-17 07:37:45 -03:00 |
script_debugger_remote.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
script_language.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
script_language.h
|
Add ability to use custom script templates.
|
2017-06-13 20:03:08 +00:00 |
SCsub
|
BuildSystem: generated files have .gen.extension
|
2017-06-25 07:55:01 +07:00 |
self_list.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
set.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
simple_type.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
sort.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
string_db.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
string_db.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
translation.cpp
|
Fix wrong fallback for locale
|
2017-04-26 04:48:03 +09:00 |
translation.h
|
Rename Godot-specific resource extensions
|
2017-06-15 21:35:20 -03:00 |
typedefs.h
|
Move VERSION_MKSTRING logic to version.h
|
2017-04-20 12:14:34 +02:00 |
ucaps.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
undo_redo.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
undo_redo.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
ustring.cpp
|
Fix crash with String copy from with NULL string parameter
|
2017-06-25 21:57:06 +08:00 |
ustring.h
|
Fix natural sorting order in EditorFileDialog, FileDialog and EditorFileSystemDirectory
|
2017-05-12 13:02:25 +01:00 |
variant_call.cpp
|
Add basic compression functions to PoolBaseArray
|
2017-06-19 16:38:10 -03:00 |
variant_construct_string.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
variant_op.cpp
|
Reimplement for..in range() so that it always results in ints
|
2017-06-22 20:41:52 +03:00 |
variant_parser.cpp
|
renamed all Rect3.pos to Rect3.position
|
2017-06-09 15:54:02 +02:00 |
variant_parser.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
variant.cpp
|
renamed all Rect3.pos to Rect3.position
|
2017-06-09 15:54:02 +02:00 |
variant.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
vector.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
version.h
|
BuildSystem: generated files have .gen.extension
|
2017-06-25 07:55:01 +07:00 |
vmap.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
vset.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |