godot/scene
Rémi Verschelde 6c15d59154
Merge pull request #97362 from reduz/make-unique-scene-id-deterministic
Make internal unique scene resource ID deterministic
2024-10-04 17:18:10 +02:00
..
2d Merge pull request #95132 from LeonStansfield/gpu_particles_ui_consistency 2024-10-01 17:30:29 +02:00
3d Check RenderingDevice availability to display LightmapGI configuration warnings 2024-09-28 23:56:47 +02:00
animation Fix error when stopping empty animation player. 2024-10-03 11:04:27 +02:00
audio SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
debugger SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
gui Expose LineEdit edit and unedit methods. 2024-10-04 10:37:33 +00:00
main Merge pull request #97624 from timothyqiu/atrn 2024-10-04 11:21:50 +02:00
resources Merge pull request #97362 from reduz/make-unique-scene-id-deterministic 2024-10-04 17:18:10 +02:00
theme Add filename filter field to FileDialog 2024-10-04 11:12:33 +02:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
register_scene_types.h
scene_string_names.cpp Make pressing Enter confirm project creation/import in the project manager 2024-09-26 02:06:30 +02:00
scene_string_names.h Make pressing Enter confirm project creation/import in the project manager 2024-09-26 02:06:30 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00