godot/platform
Fabio Alessandrelli 86dd3f312c [Web] Enable Web exporter in non-dev mode.
We now have a working OpenGL3/WebGL2 renderer, but extra work is needed
in project manager and editor to simplify the creation of OpenGL3
projects.
2022-09-07 11:58:30 +02:00
..
android Additional fixes to the Android get_current_dir() implementation. 2022-08-30 10:04:12 -07:00
ios Rename range_lerp to remap 2022-09-06 07:19:20 +02:00
linuxbsd Merge pull request #64417 from aaronfranke/has-space 2022-09-06 17:00:44 +02:00
macos Rename range_lerp to remap 2022-09-06 07:19:20 +02:00
uwp Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
web [Web] Enable Web exporter in non-dev mode. 2022-09-07 11:58:30 +02:00
windows Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vulkan and OpenGL rendering drivers). 2022-09-03 19:16:03 +03:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00