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Fixes #45687. This is really just a band-aid, our current buildsystem doesn't work well for cross-compilation and needs a thorough refactoring to do so. |
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.. | ||
config.py | ||
godot_update_embree.py | ||
lightmap_raycaster.cpp | ||
lightmap_raycaster.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |