godot/doc
Jason Yundt 69963ffaa3 Rename change_scene() and change_scene_to()
Before this change, the SceneTree had methods named “change_scene” and
“change_scene_to”. One of them accepted a String as a parameter and the
other accepted a PackedScene, but you couldn’t tell which one was which
just by looking at their names.

This change renames those two methods to “change_scene_to_file” and
“change_scene_to_packed”. These new names came from this suggestion [1].
These new names make the difference between the two methods more clear
and hint at the fact that there’s more than one change_scene method.

[1]: <https://github.com/godotengine/godot/issues/27640#issuecomment-1081870955>

Fixes #27640.
2022-09-07 17:06:33 -04:00
..
classes Rename change_scene() and change_scene_to() 2022-09-07 17:06:33 -04:00
tools [doc] Use f-strings throughout make_rst.py 2022-08-30 13:02:25 -04:00
translations i18n: Sync classref translations with Weblate 2022-08-05 03:32:23 +02:00
class.xsd Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Doxyfile
Makefile [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00