godot/modules/mono/glue/GodotSharp
A Thousand Ships 668761fa8e Rename Vector2/3/4I.Min/Max to MinValue/MaxValue
More consistent with the `Mathf` constants they reference
2023-11-09 14:16:53 +01:00
..
ExternalAnnotations C#: Re-implement assembly reloading with ALCs 2022-08-22 03:36:51 +02:00
Godot.SourceGenerators.Internal C#: Fix generated nested class order 2023-10-18 03:37:57 +02:00
GodotPlugins C#: Fix editor integration breaking and causing error spam when reloading assemblies fails 2023-06-21 12:47:52 +02:00
GodotSharp Rename Vector2/3/4I.Min/Max to MinValue/MaxValue 2023-11-09 14:16:53 +01:00
GodotSharpEditor Bump version to 4.2-dev 2023-07-05 22:07:03 +02:00
.editorconfig C#: CS1591 from none to suggestion 2023-09-19 13:12:06 -05:00
.gitignore Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
GodotSharp.sln C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
GodotSharp.sln.DotSettings Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00