godot/platform/server
Rémi Verschelde 2e4bff1cfe
SCons: Remove unnecessary $LINK overrides
As of SCons 4.0.1, the default value for $LINK is $SMARTLINK, which itself
is a function that will use $CXX as linker for C++:

https://github.com/SCons/scons/blob/4.0.1/SCons/Tool/link.py#L327-L328
https://github.com/SCons/scons/blob/4.0.1/SCons/Tool/link.py#L54-L76

So we don't need to manually specify the same value as $CXX for $LINK.
2020-11-19 16:48:03 +01:00
..
detect.py SCons: Remove unnecessary $LINK overrides 2020-11-19 16:48:03 +01:00
godot_server.cpp t Add unit testing to Godot using DocTest and added to GitHub Actions CI 2020-07-24 13:05:33 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_server.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
os_server.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
platform_config.h Linux/BSD: Fix support for NetBSD 2020-09-18 10:27:55 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00