godot/scene
2022-07-17 04:04:57 +02:00
..
2d Account for relative z-indexes when y-sorting 2022-07-08 09:18:00 -05:00
3d add rest fixer to importer retarget 2022-07-16 19:53:11 +09:00
animation refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
debugger Remake resource thread safety and API 2022-06-22 13:46:46 +02:00
gui Consistently use double in Slider and SpinBox 2022-07-15 15:47:47 -05:00
main Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API. 2022-07-15 08:49:50 +03:00
multiplayer Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
resources Automatically create a Gradient resource when creating a GradientTexture1D 2022-07-17 04:04:57 +02:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00