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650e96b768
godot
/
scene
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resources
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3d
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Thaddeus Crews
925b690c98
Core: Integrate
Ref::instantiate
where possible
2024-11-10 12:41:26 -06:00
..
box_shape_3d.cpp
box_shape_3d.h
capsule_shape_3d.cpp
capsule_shape_3d.h
concave_polygon_shape_3d.cpp
concave_polygon_shape_3d.h
convex_polygon_shape_3d.cpp
Fix debug line drawing with tiny convex hull mesh colliders
2024-10-30 00:47:56 -07:00
convex_polygon_shape_3d.h
cylinder_shape_3d.cpp
cylinder_shape_3d.h
fog_material.cpp
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
fog_material.h
height_map_shape_3d.cpp
Add HeightMapShape3D update with Image data
2024-04-04 02:10:00 +02:00
height_map_shape_3d.h
Add HeightMapShape3D update with Image data
2024-04-04 02:10:00 +02:00
importer_mesh.cpp
Rewrite index optimization code for maximum efficiency
2024-11-04 06:58:06 -08:00
importer_mesh.h
Rewrite index optimization code for maximum efficiency
2024-11-04 06:58:06 -08:00
mesh_library.cpp
mesh_library.h
navigation_mesh_source_geometry_data_3d.cpp
Set clang-format
RemoveSemicolon
rule to
true
2024-10-25 13:49:43 -04:00
navigation_mesh_source_geometry_data_3d.h
Add bounds function to NavigationMeshSourceGeometryData
2024-08-19 00:12:37 +02:00
primitive_meshes.cpp
Merge pull request
#93602
from aaronp64/inspector_latency
2024-08-22 00:10:26 +02:00
primitive_meshes.h
Set clang-format
RemoveSemicolon
rule to
true
2024-10-25 13:49:43 -04:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
separation_ray_shape_3d.cpp
separation_ray_shape_3d.h
shape_3d.cpp
Core: Integrate
Ref::instantiate
where possible
2024-11-10 12:41:26 -06:00
shape_3d.h
skin.cpp
skin.h
sky_material.cpp
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
sky_material.h
sphere_shape_3d.cpp
sphere_shape_3d.h
world_3d.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
world_3d.h
world_boundary_shape_3d.cpp
world_boundary_shape_3d.h