godot/doc/classes/RectangleShape2D.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

20 lines
964 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="RectangleShape2D" inherits="Shape2D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A 2D rectangle shape used for physics collision.
</brief_description>
<description>
A 2D rectangle shape, intended for use in physics. Usually used to provide a shape for a [CollisionShape2D].
[b]Performance:[/b] [RectangleShape2D] is fast to check collisions against. It is faster than [CapsuleShape2D], but slower than [CircleShape2D].
</description>
<tutorials>
<link title="2D Pong Demo">https://godotengine.org/asset-library/asset/121</link>
<link title="2D Kinematic Character Demo">https://godotengine.org/asset-library/asset/113</link>
</tutorials>
<members>
<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(20, 20)">
The rectangle's width and height.
</member>
</members>
</class>