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197 lines
5.7 KiB
C++
197 lines
5.7 KiB
C++
/*************************************************************************/
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/* object_format_xml.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef OBJECT_FORMAT_XML_H
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#define OBJECT_FORMAT_XML_H
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#ifdef XML_ENABLED
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#ifdef OLD_SCENE_FORMAT_ENABLED
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#include "io/object_loader.h"
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#include "io/object_saver.h"
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#include "os/file_access.h"
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#include "map.h"
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#include "resource.h"
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#include "xml_parser.h"
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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*/
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class ObjectFormatSaverXML : public ObjectFormatSaver {
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String local_path;
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Ref<OptimizedSaver> optimizer;
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bool relative_paths;
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bool bundle_resources;
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bool skip_editor;
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FileAccess *f;
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String magic;
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int depth;
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Map<RES,int> resource_map;
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struct SavedObject {
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Variant meta;
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String type;
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struct SavedProperty {
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String name;
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Variant value;
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};
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List<SavedProperty> properties;
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};
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List<RES> saved_resources;
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List<SavedObject*> saved_objects;
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void enter_tag(const String& p_section,const String& p_args="");
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void exit_tag(const String& p_section);
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void _find_resources(const Variant& p_variant);
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void write_property(const String& p_name,const Variant& p_property,bool *r_ok=NULL);
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void escape(String& p_str);
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void write_tabs(int p_diff=0);
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void write_string(String p_str,bool p_escape=true);
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public:
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virtual Error save(const Object *p_object,const Variant &p_meta);
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ObjectFormatSaverXML(FileAccess *p_file,const String& p_magic,const String& p_local_path,uint32_t p_flags,const Ref<OptimizedSaver>& p_optimizer);
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~ObjectFormatSaverXML();
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};
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class ObjectFormatSaverInstancerXML : public ObjectFormatSaverInstancer {
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public:
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virtual ObjectFormatSaver* instance(const String& p_file,const String& p_magic,uint32_t p_flags=0,const Ref<OptimizedSaver>& p_optimizer=Ref<OptimizedSaver>());
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virtual void get_recognized_extensions(List<String> *p_extensions) const;
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virtual ~ObjectFormatSaverInstancerXML();
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};
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/***********************************/
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/***********************************/
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/***********************************/
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/***********************************/
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//#define OPTIMIZED_XML_LOADER
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#ifdef OPTIMIZED_XML_LOADER
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class ObjectFormatLoaderXML : public ObjectFormatLoader {
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Ref<XMLParser> parser;
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String local_path;
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Error _close_tag(const String& p_tag);
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Error _parse_property(Variant& r_property,String& r_name);
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friend class ObjectFormatLoaderInstancerXML;
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List<RES> resource_cache;
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public:
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virtual Error load(Object **p_object,Variant &p_meta);
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};
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class ObjectFormatLoaderInstancerXML : public ObjectFormatLoaderInstancer {
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public:
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virtual ObjectFormatLoaderXML* instance(const String& p_file,const String& p_magic);
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virtual void get_recognized_extensions(List<String> *p_extensions) const;
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};
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#else
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class ObjectFormatLoaderXML : public ObjectFormatLoader {
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String local_path;
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FileAccess *f;
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struct Tag {
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String name;
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HashMap<String,String> args;
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};
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_FORCE_INLINE_ Error _parse_array_element(Vector<char> &buff,bool p_number_only,FileAccess *f,bool *end);
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mutable int lines;
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uint8_t get_char() const;
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int get_current_line() const;
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friend class ObjectFormatLoaderInstancerXML;
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List<Tag> tag_stack;
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List<RES> resource_cache;
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Tag* parse_tag(bool* r_exit=NULL);
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Error close_tag(const String& p_name);
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void unquote(String& p_str);
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Error goto_end_of_tag();
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Error parse_property_data(String &r_data);
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Error parse_property(Variant& r_v, String &r_name);
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public:
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virtual Error load(Object **p_object,Variant &p_meta);
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virtual ~ObjectFormatLoaderXML();
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};
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class ObjectFormatLoaderInstancerXML : public ObjectFormatLoaderInstancer {
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public:
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virtual ObjectFormatLoaderXML* instance(const String& p_file,const String& p_magic);
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virtual void get_recognized_extensions(List<String> *p_extensions) const;
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};
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#endif
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#endif
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#endif
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#endif
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