mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 12:12:28 +00:00
81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
12 lines
467 B
XML
12 lines
467 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeLinearSceneDepth" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
A visual shader node that returns the depth value of the DEPTH_TEXTURE node in a linear space.
|
|
</brief_description>
|
|
<description>
|
|
This node can be used in fragment shaders.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
</class>
|