godot/doc/classes/VisualShaderNodeCompare.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

82 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeCompare" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A comparison function for common types within the visual shader graph.
</brief_description>
<description>
Compares [code]a[/code] and [code]b[/code] of [member type] by [member function]. Returns a boolean scalar. Translates to [code]if[/code] instruction in shader code.
</description>
<tutorials>
</tutorials>
<members>
<member name="condition" type="int" setter="set_condition" getter="get_condition" enum="VisualShaderNodeCompare.Condition" default="0">
Extra condition which is applied if [member type] is set to [constant CTYPE_VECTOR_3D].
</member>
<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeCompare.Function" default="0">
A comparison function. See [enum Function] for options.
</member>
<member name="type" type="int" setter="set_comparison_type" getter="get_comparison_type" enum="VisualShaderNodeCompare.ComparisonType" default="0">
The type to be used in the comparison. See [enum ComparisonType] for options.
</member>
</members>
<constants>
<constant name="CTYPE_SCALAR" value="0" enum="ComparisonType">
A floating-point scalar.
</constant>
<constant name="CTYPE_SCALAR_INT" value="1" enum="ComparisonType">
An integer scalar.
</constant>
<constant name="CTYPE_SCALAR_UINT" value="2" enum="ComparisonType">
An unsigned integer scalar.
</constant>
<constant name="CTYPE_VECTOR_2D" value="3" enum="ComparisonType">
A 2D vector type.
</constant>
<constant name="CTYPE_VECTOR_3D" value="4" enum="ComparisonType">
A 3D vector type.
</constant>
<constant name="CTYPE_VECTOR_4D" value="5" enum="ComparisonType">
A 4D vector type.
</constant>
<constant name="CTYPE_BOOLEAN" value="6" enum="ComparisonType">
A boolean type.
</constant>
<constant name="CTYPE_TRANSFORM" value="7" enum="ComparisonType">
A transform ([code]mat4[/code]) type.
</constant>
<constant name="CTYPE_MAX" value="8" enum="ComparisonType">
Represents the size of the [enum ComparisonType] enum.
</constant>
<constant name="FUNC_EQUAL" value="0" enum="Function">
Comparison for equality ([code]a == b[/code]).
</constant>
<constant name="FUNC_NOT_EQUAL" value="1" enum="Function">
Comparison for inequality ([code]a != b[/code]).
</constant>
<constant name="FUNC_GREATER_THAN" value="2" enum="Function">
Comparison for greater than ([code]a &gt; b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
</constant>
<constant name="FUNC_GREATER_THAN_EQUAL" value="3" enum="Function">
Comparison for greater than or equal ([code]a &gt;= b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
</constant>
<constant name="FUNC_LESS_THAN" value="4" enum="Function">
Comparison for less than ([code]a &lt; b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
</constant>
<constant name="FUNC_LESS_THAN_EQUAL" value="5" enum="Function">
Comparison for less than or equal ([code]a &lt;= b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
</constant>
<constant name="FUNC_MAX" value="6" enum="Function">
Represents the size of the [enum Function] enum.
</constant>
<constant name="COND_ALL" value="0" enum="Condition">
The result will be true if all of component in vector satisfy the comparison condition.
</constant>
<constant name="COND_ANY" value="1" enum="Condition">
The result will be true if any of component in vector satisfy the comparison condition.
</constant>
<constant name="COND_MAX" value="2" enum="Condition">
Represents the size of the [enum Condition] enum.
</constant>
</constants>
</class>