mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 20:23:53 +00:00
81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
12 lines
513 B
XML
12 lines
513 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeSDFToScreenUV" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
A function to convert an SDF (signed-distance field) to screen UV, to be used within the visual shader graph.
|
|
</brief_description>
|
|
<description>
|
|
Translates to [code]sdf_to_screen_uv(sdf_pos)[/code] in the shader language.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
</class>
|