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This was done by refactoring directory and file access handling for the Android platform so that any general filesystem access type go through the Android layer. This allows us to validate whether the access is unrestricted, or whether it falls under scoped storage and thus act appropriately. |
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.. | ||
api | ||
export | ||
java | ||
plugin | ||
android_input_handler.cpp | ||
android_input_handler.h | ||
android_keys_utils.cpp | ||
android_keys_utils.h | ||
audio_driver_opensl.cpp | ||
audio_driver_opensl.h | ||
detect.py | ||
dir_access_jandroid.cpp | ||
dir_access_jandroid.h | ||
file_access_android.cpp | ||
file_access_android.h | ||
file_access_filesystem_jandroid.cpp | ||
file_access_filesystem_jandroid.h | ||
java_class_wrapper.cpp | ||
java_godot_io_wrapper.cpp | ||
java_godot_io_wrapper.h | ||
java_godot_lib_jni.cpp | ||
java_godot_lib_jni.h | ||
java_godot_wrapper.cpp | ||
java_godot_wrapper.h | ||
jni_utils.cpp | ||
jni_utils.h | ||
logo.png | ||
net_socket_android.cpp | ||
net_socket_android.h | ||
os_android.cpp | ||
os_android.h | ||
platform_config.h | ||
power_android.cpp | ||
power_android.h | ||
README.md | ||
run_icon.png | ||
SCsub | ||
string_android.h | ||
thread_jandroid.cpp | ||
thread_jandroid.h |
Android platform port
This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.
Artwork license
logo.png
and run_icon.png
are licensed under
Creative Commons Attribution 3.0 Unported
per the Android logo usage guidelines:
The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.