mirror of
https://github.com/godotengine/godot.git
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cc60359a6c
Fixes to keep track of the maximum usage over time, rather than current usage.
448 lines
14 KiB
C++
448 lines
14 KiB
C++
/**************************************************************************/
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/* message_queue.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "message_queue.h"
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#include "core/project_settings.h"
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#include "core/script_language.h"
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MessageQueue *MessageQueue::singleton = nullptr;
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MessageQueue *MessageQueue::get_singleton() {
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return singleton;
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}
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Error MessageQueue::push_call(ObjectID p_id, const StringName &p_method, const Variant **p_args, int p_argcount, bool p_show_error) {
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_THREAD_SAFE_METHOD_
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int room_needed = sizeof(Message) + sizeof(Variant) * p_argcount;
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Buffer &buffer = buffers[write_buffer];
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if ((buffer.end + room_needed) > buffer.data.size()) {
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if ((buffer.end + room_needed) > max_allowed_buffer_size) {
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String type;
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if (ObjectDB::get_instance(p_id)) {
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type = ObjectDB::get_instance(p_id)->get_class();
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}
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print_line("Failed method: " + p_method);
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statistics();
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ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_mb' in project settings.");
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} else {
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buffer.data.resize(buffer.end + room_needed);
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}
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}
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Message *msg = memnew_placement(&buffer.data[buffer.end], Message);
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msg->args = p_argcount;
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msg->instance_id = p_id;
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msg->target = p_method;
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msg->type = TYPE_CALL;
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if (p_show_error) {
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msg->type |= FLAG_SHOW_ERROR;
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}
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buffer.end += sizeof(Message);
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for (int i = 0; i < p_argcount; i++) {
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Variant *v = memnew_placement(&buffer.data[buffer.end], Variant);
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buffer.end += sizeof(Variant);
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*v = *p_args[i];
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}
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return OK;
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}
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Error MessageQueue::push_call(ObjectID p_id, const StringName &p_method, VARIANT_ARG_DECLARE) {
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VARIANT_ARGPTRS;
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int argc = 0;
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for (int i = 0; i < VARIANT_ARG_MAX; i++) {
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if (argptr[i]->get_type() == Variant::NIL) {
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break;
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}
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argc++;
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}
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return push_call(p_id, p_method, argptr, argc, false);
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}
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Error MessageQueue::push_set(ObjectID p_id, const StringName &p_prop, const Variant &p_value) {
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_THREAD_SAFE_METHOD_
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uint8_t room_needed = sizeof(Message) + sizeof(Variant);
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Buffer &buffer = buffers[write_buffer];
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if ((buffer.end + room_needed) > buffer.data.size()) {
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if ((buffer.end + room_needed) > max_allowed_buffer_size) {
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String type;
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if (ObjectDB::get_instance(p_id)) {
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type = ObjectDB::get_instance(p_id)->get_class();
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}
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print_line("Failed set: " + type + ":" + p_prop + " target ID: " + itos(p_id));
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statistics();
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ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_mb' in project settings.");
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} else {
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buffer.data.resize(buffer.end + room_needed);
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}
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}
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Message *msg = memnew_placement(&buffer.data[buffer.end], Message);
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msg->args = 1;
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msg->instance_id = p_id;
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msg->target = p_prop;
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msg->type = TYPE_SET;
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buffer.end += sizeof(Message);
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Variant *v = memnew_placement(&buffer.data[buffer.end], Variant);
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buffer.end += sizeof(Variant);
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*v = p_value;
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return OK;
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}
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Error MessageQueue::push_notification(ObjectID p_id, int p_notification) {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND_V(p_notification < 0, ERR_INVALID_PARAMETER);
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uint8_t room_needed = sizeof(Message);
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Buffer &buffer = buffers[write_buffer];
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if ((buffer.end + room_needed) > buffer.data.size()) {
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if ((buffer.end + room_needed) > max_allowed_buffer_size) {
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String type;
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if (ObjectDB::get_instance(p_id)) {
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type = ObjectDB::get_instance(p_id)->get_class();
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}
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print_line("Failed notification: " + itos(p_notification) + " target ID: " + itos(p_id));
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statistics();
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ERR_FAIL_V_MSG(ERR_OUT_OF_MEMORY, "Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_mb' in project settings.");
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} else {
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buffer.data.resize(buffer.end + room_needed);
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}
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}
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Message *msg = memnew_placement(&buffer.data[buffer.end], Message);
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msg->type = TYPE_NOTIFICATION;
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msg->instance_id = p_id;
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//msg->target;
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msg->notification = p_notification;
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buffer.end += sizeof(Message);
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return OK;
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}
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Error MessageQueue::push_call(Object *p_object, const StringName &p_method, VARIANT_ARG_DECLARE) {
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return push_call(p_object->get_instance_id(), p_method, VARIANT_ARG_PASS);
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}
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Error MessageQueue::push_notification(Object *p_object, int p_notification) {
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return push_notification(p_object->get_instance_id(), p_notification);
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}
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Error MessageQueue::push_set(Object *p_object, const StringName &p_prop, const Variant &p_value) {
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return push_set(p_object->get_instance_id(), p_prop, p_value);
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}
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void MessageQueue::statistics() {
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Map<StringName, int> set_count;
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Map<int, int> notify_count;
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Map<StringName, int> call_count;
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int null_count = 0;
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Buffer &buffer = buffers[write_buffer];
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uint32_t read_pos = 0;
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while (read_pos < buffer.end) {
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Message *message = (Message *)&buffer.data[read_pos];
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Object *target = ObjectDB::get_instance(message->instance_id);
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if (target != nullptr) {
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switch (message->type & FLAG_MASK) {
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case TYPE_CALL: {
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if (!call_count.has(message->target)) {
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call_count[message->target] = 0;
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}
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call_count[message->target]++;
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} break;
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case TYPE_NOTIFICATION: {
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if (!notify_count.has(message->notification)) {
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notify_count[message->notification] = 0;
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}
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notify_count[message->notification]++;
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} break;
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case TYPE_SET: {
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if (!set_count.has(message->target)) {
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set_count[message->target] = 0;
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}
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set_count[message->target]++;
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} break;
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}
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} else {
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//object was deleted
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print_line("Object was deleted while awaiting a callback");
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null_count++;
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}
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read_pos += sizeof(Message);
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if ((message->type & FLAG_MASK) != TYPE_NOTIFICATION) {
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read_pos += sizeof(Variant) * message->args;
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}
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}
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print_line("TOTAL BYTES: " + itos(buffer.end));
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print_line("NULL count: " + itos(null_count));
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for (Map<StringName, int>::Element *E = set_count.front(); E; E = E->next()) {
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print_line("SET " + E->key() + ": " + itos(E->get()));
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}
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for (Map<StringName, int>::Element *E = call_count.front(); E; E = E->next()) {
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print_line("CALL " + E->key() + ": " + itos(E->get()));
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}
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for (Map<int, int>::Element *E = notify_count.front(); E; E = E->next()) {
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print_line("NOTIFY " + itos(E->key()) + ": " + itos(E->get()));
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}
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}
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int MessageQueue::get_max_buffer_usage() const {
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return _buffer_size_monitor.max_size_overall;
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}
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void MessageQueue::_call_function(Object *p_target, const StringName &p_func, const Variant *p_args, int p_argcount, bool p_show_error) {
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const Variant **argptrs = nullptr;
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if (p_argcount) {
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argptrs = (const Variant **)alloca(sizeof(Variant *) * p_argcount);
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for (int i = 0; i < p_argcount; i++) {
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argptrs[i] = &p_args[i];
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}
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}
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Variant::CallError ce;
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p_target->call(p_func, argptrs, p_argcount, ce);
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if (p_show_error && ce.error != Variant::CallError::CALL_OK) {
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ERR_PRINT("Error calling deferred method: " + Variant::get_call_error_text(p_target, p_func, argptrs, p_argcount, ce) + ".");
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}
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}
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void MessageQueue::_update_buffer_monitor() {
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// The number of flushes is an approximate delay before
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// considering shrinking. This is somewhat of a magic number,
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// but only acts to prevent excessive oscillations.
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if (++_buffer_size_monitor.flush_count == 8192) {
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uint32_t max_size = _buffer_size_monitor.max_size;
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// Uncomment this define to log message queue sizes and
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// auto-shrinking behaviour.
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// #define GODOT_DEBUG_MESSAGE_QUEUE_SIZES
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#ifdef GODOT_DEBUG_MESSAGE_QUEUE_SIZES
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print_line("MessageQueue buffer max size " + itos(max_size) + " bytes.");
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#endif
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// reset for next time
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_buffer_size_monitor.flush_count = 0;
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_buffer_size_monitor.max_size = 0;
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for (uint32_t n = 0; n < 2; n++) {
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uint32_t cap = buffers[n].data.get_capacity();
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// Only worry about reducing memory if the capacity is high
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// (due to e.g. loading a level or something).
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// The shrinking will only take place below 256K, to prevent
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// excessive reallocating.
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if (cap > (256 * 1024)) {
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// Only shrink if we are routinely using a lot less than the capacity.
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if ((max_size * 4) < cap) {
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buffers[n].data.reserve(cap / 2, true);
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#ifdef GODOT_DEBUG_MESSAGE_QUEUE_SIZES
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print_line("MessageQueue reducing buffer[" + itos(n) + "] capacity from " + itos(cap) + " bytes to " + itos(cap / 2) + " bytes.");
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#endif
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}
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}
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}
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}
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}
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void MessageQueue::flush() {
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//using reverse locking strategy
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_THREAD_SAFE_LOCK_
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if (flushing) {
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_THREAD_SAFE_UNLOCK_
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ERR_FAIL_MSG("Already flushing"); //already flushing, you did something odd
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}
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// first flip buffers, in preparation
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SWAP(read_buffer, write_buffer);
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flushing = true;
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_update_buffer_monitor();
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_THREAD_SAFE_UNLOCK_
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// This loop works by having a read buffer and write buffer.
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// While we are reading from one buffer we can be filling another.
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// This enables them to be independent, and not require locks per message.
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// It also avoids pushing and resizing the write buffer corrupting the read buffer.
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// The trade off is that it requires more memory.
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// However the peak size of each can be lower, because they do not ADD
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// to each other during transit.
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while (buffers[read_buffer].data.size()) {
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uint32_t read_pos = 0;
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Buffer &buffer = buffers[read_buffer];
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while (read_pos < buffer.end) {
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Message *message = (Message *)&buffer.data[read_pos];
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uint32_t advance = sizeof(Message);
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if ((message->type & FLAG_MASK) != TYPE_NOTIFICATION) {
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advance += sizeof(Variant) * message->args;
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}
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read_pos += advance;
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Object *target = ObjectDB::get_instance(message->instance_id);
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if (target != nullptr) {
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switch (message->type & FLAG_MASK) {
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case TYPE_CALL: {
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Variant *args = (Variant *)(message + 1);
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// messages don't expect a return value
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_call_function(target, message->target, args, message->args, message->type & FLAG_SHOW_ERROR);
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} break;
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case TYPE_NOTIFICATION: {
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// messages don't expect a return value
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target->notification(message->notification);
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} break;
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case TYPE_SET: {
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Variant *arg = (Variant *)(message + 1);
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// messages don't expect a return value
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target->set(message->target, *arg);
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} break;
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}
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}
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if ((message->type & FLAG_MASK) != TYPE_NOTIFICATION) {
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Variant *args = (Variant *)(message + 1);
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for (int i = 0; i < message->args; i++) {
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args[i].~Variant();
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}
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}
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message->~Message();
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} // while going through buffer
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buffer.end = 0; // reset buffer
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uint32_t buffer_data_size = buffer.data.size();
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buffer.data.clear();
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_THREAD_SAFE_LOCK_
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// keep track of the maximum used size, so we can downsize buffers when appropriate
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_buffer_size_monitor.max_size = MAX(buffer_data_size, _buffer_size_monitor.max_size);
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_buffer_size_monitor.max_size_overall = MAX(buffer_data_size, _buffer_size_monitor.max_size_overall);
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// flip buffers, this is the only part that requires a lock
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SWAP(read_buffer, write_buffer);
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_THREAD_SAFE_UNLOCK_
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} // while read buffer not empty
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_THREAD_SAFE_LOCK_
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flushing = false;
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_THREAD_SAFE_UNLOCK_
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}
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bool MessageQueue::is_flushing() const {
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return flushing;
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}
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MessageQueue::MessageQueue() {
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ERR_FAIL_COND_MSG(singleton != nullptr, "A MessageQueue singleton already exists.");
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singleton = this;
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flushing = false;
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max_allowed_buffer_size = GLOBAL_DEF_RST("memory/limits/message_queue/max_size_mb", 32);
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ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/message_queue/max_size_mb", PropertyInfo(Variant::INT, "memory/limits/message_queue/max_size_mb", PROPERTY_HINT_RANGE, "4,512,1,or_greater"));
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max_allowed_buffer_size *= 1024 * 1024;
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}
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MessageQueue::~MessageQueue() {
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for (int which = 0; which < 2; which++) {
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Buffer &buffer = buffers[which];
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uint32_t read_pos = 0;
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while (read_pos < buffer.end) {
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Message *message = (Message *)&buffer.data[read_pos];
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Variant *args = (Variant *)(message + 1);
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int argc = message->args;
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if ((message->type & FLAG_MASK) != TYPE_NOTIFICATION) {
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for (int i = 0; i < argc; i++) {
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args[i].~Variant();
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}
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}
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message->~Message();
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read_pos += sizeof(Message);
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if ((message->type & FLAG_MASK) != TYPE_NOTIFICATION) {
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read_pos += sizeof(Variant) * message->args;
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}
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}
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} // for which
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singleton = nullptr;
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}
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