godot/platform
Fredia Huya-Kouadio 5b327aee96 Fix issue preventing enabling the remote button for Android
https://github.com/godotengine/godot/pull/92032 updated the logic to enable / disable the remote debug button, and in doing so added a `can_export` check.

However, no events / notifications are dispatched when the value of the `can_export` check changes, which in turn prevents the logic used to enable / disable the remote debug button from running again.

The fix consists then in removing the `can_export` check, so that the remote debug button shows as `enabled` when a preset is present and is runnable.
2024-07-16 00:25:16 -07:00
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android Fix issue preventing enabling the remote button for Android 2024-07-16 00:25:16 -07:00
ios Fix issue preventing enabling the remote button for Android 2024-07-16 00:25:16 -07:00
linuxbsd Merge pull request #93352 from Calinou/linuxbsd-controller-no-trackpad-graphics-tablet 2024-07-09 16:47:04 +02:00
macos [macOS] Fix drag-and-drop feedback. 2024-07-11 23:13:38 +03:00
web SCons: Default optimize to auto, fixing target/dev_build inference for Web 2024-07-09 00:21:29 +02:00
windows Merge pull request #94203 from RandomShaper/bye_bye_dxil_dll 2024-07-11 23:16:59 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00