mirror of
https://github.com/godotengine/godot.git
synced 2024-11-25 05:33:11 +00:00
126 lines
4.5 KiB
C++
126 lines
4.5 KiB
C++
/**************************************************************************/
|
|
/* compositor.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef COMPOSITOR_H
|
|
#define COMPOSITOR_H
|
|
|
|
#include "core/io/resource.h"
|
|
#include "core/object/gdvirtual.gen.inc"
|
|
#include "servers/rendering/storage/render_data.h"
|
|
|
|
/* Compositor Effect */
|
|
|
|
class CompositorEffect : public Resource {
|
|
GDCLASS(CompositorEffect, Resource);
|
|
|
|
public:
|
|
enum EffectCallbackType {
|
|
EFFECT_CALLBACK_TYPE_PRE_OPAQUE,
|
|
EFFECT_CALLBACK_TYPE_POST_OPAQUE,
|
|
EFFECT_CALLBACK_TYPE_POST_SKY,
|
|
EFFECT_CALLBACK_TYPE_PRE_TRANSPARENT,
|
|
EFFECT_CALLBACK_TYPE_POST_TRANSPARENT,
|
|
EFFECT_CALLBACK_TYPE_MAX
|
|
};
|
|
|
|
private:
|
|
RID rid;
|
|
bool enabled = true;
|
|
EffectCallbackType effect_callback_type = EFFECT_CALLBACK_TYPE_POST_TRANSPARENT;
|
|
|
|
bool access_resolved_color = false;
|
|
bool access_resolved_depth = false;
|
|
bool needs_motion_vectors = false;
|
|
bool needs_normal_roughness = false;
|
|
bool needs_separate_specular = false;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _validate_property(PropertyInfo &p_property) const;
|
|
|
|
GDVIRTUAL2(_render_callback, int, const RenderData *)
|
|
|
|
public:
|
|
virtual RID get_rid() const override { return rid; }
|
|
|
|
void set_enabled(bool p_enabled);
|
|
bool get_enabled() const;
|
|
|
|
void set_effect_callback_type(EffectCallbackType p_callback_type);
|
|
EffectCallbackType get_effect_callback_type() const;
|
|
|
|
void set_access_resolved_color(bool p_enabled);
|
|
bool get_access_resolved_color() const;
|
|
|
|
void set_access_resolved_depth(bool p_enabled);
|
|
bool get_access_resolved_depth() const;
|
|
|
|
void set_needs_motion_vectors(bool p_enabled);
|
|
bool get_needs_motion_vectors() const;
|
|
|
|
void set_needs_normal_roughness(bool p_enabled);
|
|
bool get_needs_normal_roughness() const;
|
|
|
|
void set_needs_separate_specular(bool p_enabled);
|
|
bool get_needs_separate_specular() const;
|
|
|
|
CompositorEffect();
|
|
~CompositorEffect();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(CompositorEffect::EffectCallbackType)
|
|
|
|
/* Compositor */
|
|
|
|
class Compositor : public Resource {
|
|
GDCLASS(Compositor, Resource);
|
|
|
|
private:
|
|
RID compositor;
|
|
|
|
// Compositor effects
|
|
LocalVector<Ref<CompositorEffect>> effects;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
virtual RID get_rid() const override { return compositor; }
|
|
|
|
Compositor();
|
|
~Compositor();
|
|
|
|
// Compositor effects
|
|
void set_compositor_effects(const TypedArray<CompositorEffect> &p_compositor_effects);
|
|
TypedArray<CompositorEffect> get_compositor_effects() const;
|
|
};
|
|
|
|
#endif // COMPOSITOR_H
|