godot/servers/audio
Eoin O'Neill 5a08091168 Fix crash caused by invalid mix_rate assignment due to bogus
project settings.

We'll default to a sensible value in the case that a user has
somehow managed to modify the configuration file incorrectly.

Closes 69819
2023-04-25 23:52:50 -07:00
..
effects Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
audio_driver_dummy.cpp Fix crash caused by invalid mix_rate assignment due to bogus 2023-04-25 23:52:50 -07:00
audio_driver_dummy.h Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
audio_effect.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_effect.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_filter_sw.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_filter_sw.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_rb_resampler.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_rb_resampler.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream.cpp Make solving project setting errors easier 2023-03-27 08:10:35 +02:00
audio_stream.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00