godot/scene
Rémi Verschelde 58a8eb8617
Merge pull request #84824 from Rindbee/fix-double-internal-node
Fix duplicating sub-scene may get two copies of internal node
2024-02-09 12:14:29 +01:00
..
2d Update Node::get_configuration_warnings signature 2024-02-08 23:05:20 +01:00
3d Update Node::get_configuration_warnings signature 2024-02-08 23:05:20 +01:00
animation Update Node::get_configuration_warnings signature 2024-02-08 23:05:20 +01:00
audio Add AudioStreamPlayerInternal to unify stream players 2024-01-17 13:12:02 +01:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui Merge pull request #84635 from KoBeWi/all_hail_PropertyListHelper 2024-02-09 12:14:01 +01:00
main Merge pull request #84824 from Rindbee/fix-double-internal-node 2024-02-09 12:14:29 +01:00
resources Merge pull request #87378 from smix8/navmesh_bordersize 2024-02-08 10:53:30 +01:00
theme Merge pull request #84760 from KoBeWi/ultimate_get_property_list_reloaded 2024-01-29 21:32:10 +01:00
property_list_helper.cpp Add PropertyListHelper 2024-01-19 20:32:04 +01:00
property_list_helper.h Add PropertyListHelper 2024-01-19 20:32:04 +01:00
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h
register_scene_types.cpp Rework GraphEdit connections (drawing, API, optimizations) 2024-01-18 16:53:15 +01:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub