..
a_star_grid_2d.cpp
Fix incorrect heuristic order in AStarGrid2D
2022-09-12 13:16:46 +03:00
a_star_grid_2d.h
Replace Vector2(i) with Size2(i) for methods returning a size
2022-09-01 20:04:17 +02:00
a_star.cpp
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
a_star.h
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
aabb.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
aabb.h
Replace AABB has_no_volume with has_volume
2022-09-04 23:03:36 -05:00
audio_frame.h
Rename str2var
to str_to_var
and similar
2022-08-26 14:58:22 +02:00
basis.cpp
Test, refactor and fix a bug in Basis.get_axis_angle
2022-09-14 12:05:22 +02:00
basis.h
Basis constructor: row vectors -> column vectors
2022-08-31 21:20:25 -07:00
bvh_abb.h
BVH - Sync BVH with 3.x
2022-02-04 16:51:21 +00:00
bvh_cull.inc
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
2022-03-04 23:29:38 +01:00
bvh_debug.inc
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
2022-03-04 23:29:38 +01:00
bvh_integrity.inc
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
bvh_logic.inc
BVH - Sync BVH with 3.x
2022-02-04 16:51:21 +00:00
bvh_misc.inc
BVH - Sync BVH with 3.x
2022-02-04 16:51:21 +00:00
bvh_pair.inc
BVH - Sync BVH with 3.x
2022-02-04 16:51:21 +00:00
bvh_public.inc
Fixup BVH debugging statements
2022-07-25 18:21:53 +02:00
bvh_refit.inc
BVH - fix stale current_tree in deactivate function [4.x]
2021-05-29 18:03:43 +01:00
bvh_split.inc
BVH - Sync BVH with 3.x
2022-02-04 16:51:21 +00:00
bvh_structs.inc
Add protective checks for invalid handle use in BVH
2022-03-23 09:19:26 +00:00
bvh_tree.h
Add protective checks for invalid handle use in BVH
2022-03-23 09:19:26 +00:00
bvh.h
Fixup BVH debugging statements
2022-07-25 18:21:53 +02:00
color_names.inc
Update color constants to use HEX codes
2022-03-17 11:36:23 +02:00
color.cpp
Allow picking similar colours using OKHSL.
2022-06-07 05:53:27 -07:00
color.h
Color: Fix resetting alpha when setting H/S/V separately
2022-07-26 15:43:49 +02:00
convex_hull.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
convex_hull.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
delaunay_2d.h
Core: Move Vector2i to its own vector2i.h
header
2022-02-04 16:32:21 +01:00
delaunay_3d.h
Implement Vector4, Vector4i, Projection
2022-07-23 14:00:01 +02:00
disjoint_set.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
dynamic_bvh.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
dynamic_bvh.h
Fix DynamicBVH crash after #59867
2022-04-05 02:17:34 +02:00
expression.cpp
Expression built-in functions can also be considered as identifiers in subscripts
2022-07-04 13:25:43 +03:00
expression.h
Add a const call mode to Object, Variant and Script.
2022-06-27 13:33:06 -07:00
face3.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
face3.h
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
geometry_2d.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
geometry_2d.h
Float literals - fix main primitives to use real_t casting
2022-02-24 08:15:10 +00:00
geometry_3d.cpp
Fix Geometry3D::get_closest_points_between_segments() returns NaN
2022-08-30 12:13:11 +01:00
geometry_3d.h
Fix Geometry3D::get_closest_points_between_segments() returns NaN
2022-08-30 12:13:11 +01:00
math_defs.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
math_fieldwise.cpp
Style: Ensure consistent formatting with clang-format 15
2022-09-21 12:48:58 +02:00
math_fieldwise.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
math_funcs.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
math_funcs.h
Spacing changes in math_funcs.h
2022-09-19 02:22:50 -05:00
plane.cpp
Float literals - fix main primitives to use real_t casting
2022-02-24 08:15:10 +00:00
plane.h
Rename epsilon
to tolerance
in the Plane::has_point
method
2022-07-21 20:15:15 +03:00
projection.cpp
Rename str2var
to str_to_var
and similar
2022-08-26 14:58:22 +02:00
projection.h
Rename str2var
to str_to_var
and similar
2022-08-26 14:58:22 +02:00
quaternion.cpp
Merge pull request #64678 from TokageItLab/implement-ease-baker
2022-08-23 09:19:21 +02:00
quaternion.h
Make cubic_interpolate()
consider key time in animation
2022-08-19 14:48:37 +09:00
quick_hull.cpp
Add a new HashSet template
2022-05-20 22:40:38 +02:00
quick_hull.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
random_number_generator.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
random_number_generator.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
random_pcg.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
random_pcg.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
rect2.cpp
Rename Transform2D "elements" to "columns"
2022-04-29 08:02:39 -05:00
rect2.h
Replace Rect2(i) has_no_area with has_area
2022-09-04 23:03:36 -05:00
rect2i.cpp
Core: Move Rect2i to its own rect2i.h
header
2022-02-04 14:17:30 +01:00
rect2i.h
Replace Rect2(i) has_no_area with has_area
2022-09-04 23:03:36 -05:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
static_raycaster.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
static_raycaster.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
transform_2d.cpp
Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
2022-08-02 23:38:14 +02:00
transform_2d.h
Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
2022-08-02 23:38:14 +02:00
transform_3d.cpp
Discontinued spherical_interpolate_with in Transform3D
2022-08-31 16:35:38 +09:00
transform_3d.h
Discontinued spherical_interpolate_with in Transform3D
2022-08-31 16:35:38 +09:00
triangle_mesh.cpp
Add surface indices to TriangleMesh
2022-06-22 21:48:23 +02:00
triangle_mesh.h
Add surface indices to TriangleMesh
2022-06-22 21:48:23 +02:00
triangulate.cpp
Float literals - fix main primitives to use .f
2022-02-10 18:43:19 +00:00
triangulate.h
Core: Move Vector2i to its own vector2i.h
header
2022-02-04 16:32:21 +01:00
vector2.cpp
Add is_zero_approx
methods to Vector2
, 3
, and 4
2022-09-02 00:29:50 -04:00
vector2.h
Add is_zero_approx
methods to Vector2
, 3
, and 4
2022-09-02 00:29:50 -04:00
vector2i.cpp
Core: Move Vector2i to its own vector2i.h
header
2022-02-04 16:32:21 +01:00
vector2i.h
Define AXIS_COUNT in all vector types
2022-09-19 17:50:35 -05:00
vector3.cpp
Add is_zero_approx
methods to Vector2
, 3
, and 4
2022-09-02 00:29:50 -04:00
vector3.h
Add is_zero_approx
methods to Vector2
, 3
, and 4
2022-09-02 00:29:50 -04:00
vector3i.cpp
Core: Use forward declares for Vector3/Vector3i
2022-02-19 16:47:24 +01:00
vector3i.h
Define AXIS_COUNT in all vector types
2022-09-19 17:50:35 -05:00
vector4.cpp
Minor fixes to Vector4
2022-09-04 20:38:44 -05:00
vector4.h
Define AXIS_COUNT in all vector types
2022-09-19 17:50:35 -05:00
vector4i.cpp
Minor fixes to Vector4
2022-09-04 20:38:44 -05:00
vector4i.h
Define AXIS_COUNT in all vector types
2022-09-19 17:50:35 -05:00